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Boss Rush Banter: You Don’t Have to ‘Git Gud’ to Have a Great Time

Stop me if this sounds familiar.

You’re listening to friends who play a game that you all enjoy, let’s say Pokémon Sword. They’re talking about how they min-maxed their Pokémon to get their team the best possible stats. They turn to you, super pumped, and ask how you picked out your pocket monsters. You shrug, laugh, and say, “I just thought they were neat little guys.”

I think it’s always interesting when different levels of hobbyists interact. Let’s be real here, video games are a hobby. No matter the genre of game, there are those who desire to optimize the play experience and those who are just there for some neat visuals. There’s no value judgment or moral value to playing one way or another, except when others make you feel that is the case. 

You might play Hades, and pick Aphrodite and Dionysus as the gods who grant you boons because you think their art is hot, and someone scoffs at you because “don’t you know that Aphrodite has the lowest tier boons?” Or maybe you always bring the same party in Fire Emblem games based on how much you like the visual novel and dating aspects of the game, rather than anything to do with their growth stats. You’re not playing the game “right” and you need to “git gud.” That’s rarely a good feeling.

I think because games often measure a certain level of skill and understanding of the rule set, there’s often an expectation among more serious hobbyists that everyone should play in the “right” way or the most efficient manner. This is a silly idea if we compare it to other hobbies. Would you tell a group of friends playing footy at the park that they need to be playing and treat soccer with the same intensity as the players on France’s national team? Yet we ask the same of folks who pick up a controller or mouse to while away an hour or two. 

It is not required to “git gud” to have a great time. At their core, video games are supposed to be games, and ultimately, games should be fun. They’re a series of agreed upon rules with an arbitrary goal for the sale of having a grand old time. What do you guys think? What are some games that you aren’t good at, but you love anyway? Do you think you need to be good at a game to actually have fun? 

Featured Image: Super Giant Games


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2 responses to “Boss Rush Banter: You Don’t Have to ‘Git Gud’ to Have a Great Time”

  1. James Bojaciuk Avatar
    James Bojaciuk

    I think there’s a difference between playing the meta, which is usually a relatively boring series of gameplay choices engineered for maximum result, or on the other hand seeking mechanical proficiency.

    Becoming more proficient is fun. The friends playing footy at the park will have more fun if their shots don’t go into the bushes, and they learn how to pass to each other. To me, it’s not about the end result: the process is the fun itself. Whether it’s the process of learning to build things with woodwork, or learning to make a better cup of coffee, learning fun and it can help support your friends in life and in gaming.

  2. Michaela El-Ters Avatar

    As a pretty casual gamer, I agree wholeheartedly. I’m not usually interested in mid-maxing and just want to have fun! While I think there’s something to be said for games like Dark Souls or Elden Ring that are incredibly tough and require players to be very precise and practiced, I also think games should be accessible, and at the end of the day, fun for everyone. There is no right or wrong way to play!

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