Tag: featured
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How to Understand and Utilize Traits in LumenTale: Memories of Trey
Traits, or Attributes, can be confusing to master in LumenTale: Memories of Trey. Here are the basics on what they are and how to use them.
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Sony State of Play: A Bold New Direction in God of War Laufey
At the June 2nd Sony State of Play, the last announcement was a new God of War game, thrilling the masses…and enraging the minority who hate female protagonists.
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Boss Rush Banter: What Do You Want to See in a Legend of Zelda: Ocarina of Time Remake?
With a Star Fox 64 remake releasing this month in June, we revisit the possibility of a Legend of Zelda: Ocarina of Time remake and what we would like to see in it.
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MOVIE REVIEW: Backrooms
Backrooms (2026) is more than just a movie for the creepy pasta fans, it is a cinematic masterpiece that exercises restraint and leverages the feeling of “something isn’t quite right” to deliver a chilling experience.
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Boss Rush Banter: What Are You Hoping To See During Not-E3 2026?
Just because E3 is gone doesn’t meant summer is devoid of gaming announcements. What are you most excited to see during not-E3?
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GAME REVIEW: Poppy Playtime Chapter 5: Broken Things Delivers the Franchise’s Darkest Chapter Yet
Poppy Playtime Chapter 5: Broken Things delivers with stronger psychological horror, emotional storytelling, terrifying enemy designs, and unsettling atmosphere, though frustrating controller mechanics and pacing issues hold it back from perfection.
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Going Behind the Scenes with Sung-gil Yim on Remake of Sunsoft’s Hashire Hebereke
Hashire HEBEREKE: EX is a remake of Sunsoft’s Hashire Hebereke, an arcade-style like racer known for their adorable and memorable characters. Today, Stephanie interviews CEO of CRT GAMES on the development of this remake.
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TV REVIEW: City Council of Darkness – Episode 8: A Fraternal Order and an Author of Horror
Our Intrepid Heroes continue to make their strategic moves and building their network throughout Purpee in this week’s episode of Dimension 20’s City Council of Darkness.
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Boss Rush Banter: Should You (Re)play Star Fox 64 before Star Fox Releases?
With the remake of a long-dormant franchise on the horizon, would it benefit gamers to play Star Fox 64 before Star Fox releases this June?
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Boss Rush Banter: What Do You Think about the New Hero for Dragon Quest XII: Beyond Dreams?
With little surprise, there was some backlash over the new hero design for Dragon Quest XII: Beyond Dreams. Is it justified? And what are some people theorizing?
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SPOTLIGHT SERIES INTERVIEW: How Modding Built a Dark Fantasy RPG: Whispers of the Eyeless
In this episode of the Boss Rush Podcast Spotlight Interview Series on Boss Rush Podcast Plus, Stephanie Klimov sits down with Michael Cieczko, the director behind Whispers of the Eyeless and founder of Evil Gingerbread Studio.
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BOSS RUSH GAMESCAST EPISODE 14: Silent Hill 2, Pragmata Gameplay, and Weird Tomodachi Life Moments
On this episode of Gamescast, Stoy Jovic, Pat Klein, and Just Taylor bounce between great discussions and lighthearted fun, breaking down Pragmata’s gameplay-first design, unpacking the symbolism behind Silent Hill 2 Remake, and sharing stories from the unpredictable world of Tomodachi Life.
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Boss Rush Banter: Game Devs Got It Right with Aliens: Fireteam Elite 2
Despite “leaks” to the contrary, Cold Iron Studios gave fans exactly what they’d be hoping for in Aliens: Fireteam Elite 2.
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NINTENDO POW BLOCK EPISODE 495: Yoshi Impressions, Pictonico, Pokemon TCG ID Drama, & Crazy Taxi
On this episode of Nintendo Pow Block, Edward Varnell and Corey Dirrig share their first impressions of Yoshi and the Mysterious Book, discussing its gameplay, charming art style, and the whimsical, adorable tone that makes it stand out.
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Dragon Quest 40th Anniversary Announcements
Dragon Quest turns 40 years old, and the team at Square Enix has some news for fans in a brief ten-minute update.
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Boss Rush Banter: What if Nintendo Did Away with their Directs?
As Nintendo continues to rely on the Nintendo Today! app, we theorize what it would be like if the company did away with their Nintendo Directs.
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BOSS RUSH PODCAST EPISODE 318: Sony Stops Single-Player PC Gaming Ports & Capcom Sets New Records
This week on the Boss Rush Podcast, Corey Dirrig and LeRon Dawkins dive deep into reports suggesting Sony is pulling back on bringing its blockbuster single-player, narrative-driven experiences to PC.
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GAME REVIEW: LumenTale: Memories of Trey Is Mostly The Monster Collector You Need
LumenTale: Memories of Trey is a solid monster-collector RPG that does quite a bit to distinguish itself in the crowded genre.
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Interview with Hyo-Hyeon Kim on Galvatein: Adventurer’s Guild
Galvatein: Adventurer’s Guild is a medieval fantasy sim that relies on a visual novel art style and where your decisions matter! As a guild receptionist, you are charged with discussing quests with a slew of adventurers. Let’s dive into the world behind Galvatein: Adventurer’s Guild with interview with Hyo-Hyeon Kim!
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TV REVIEW: City Council of Darkness – Episode 7: A Co-op and a Caretaker
Our chaotic coterie turn to politics and make moves despite a tension rising between HJ and LaVonte in this week’s episode of Dimension 20’s City Council of Darkness.
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EXPANSION PASS 5.15.2026: Xbox’s New Leadership Initiatives, Exclusives, and Fanboy Flip-Flopping
In this episode of Expansion Pass, Corey Dirrig and Edward Varnell discuss Xbox’s new leadership initiatives and how it’s clashing with some of the loudest voices in the fanbase. They talk about exclusives, shifting strategies, and why certain fans seem to flip their stance depending on the news cycle.
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TOWER CASUALS: THE DESTINY PODCAST EPISODE 265: Every End Has a New Beginning: Bungie Ends Development on Destiny 2
In this episode of Tower Casuals, Josh Finney and Corey Dirrig discuss the shocking news of Bungie ending development on Destiny 2 after starting a brand new saga just last year. They also talk about the massive “Monument of Triumph” reveal, what June 9, 2026 means for Destiny’s future.
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The Five Coolest Commander Cards from Secrets of Strixhaven
Secrets of Strixhaven provides a breadth of new cards to build around and include in commander decks.
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Boss Rush Banter: A Mega Shift, If Metroid Could Do It, Why Not Mega Man?
Wouldn’t it behoove Capcom to try and make a first-person experience for the Mega Man fans of the world?
Top Stories
Sony Stops Single-Player PC Gaming Ports & Capcom Sets New Records – Boss Rush Podcast – A Podcast about Video Games
Yoshi Impressions, Pictonico, Pokemon TCG ID Drama, & Crazy Taxi – Nintendo Pow Block Podcast – Now Your Podcasting with Power!
It's Time for XBOX Summer Showcase Predictions – Xbox Casuals: An Xbox Podcast
Silent Hill 2, Pragmata Gameplay, and Weird Tomodachi Life Moments – Boss Rush Gamescast – A Gameplay Discussion Podcast
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