Category: EDITORIALS
Boss Rush Network’s Editorials are thoughtful opinion pieces from our team of writers, diving into gaming and entertainment topics with personal insight, analysis, and perspective. These articles explore industry trends, big releases, and broader conversations shaping the world of games and media.
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Slay the Spire 2: Early Access Review
The classic deckbuilding roguelike returns with a sequel. But is it worth purchasing in early access?
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MOVIE REVIEW: Project Hail Mary is the Greatest Sci-Fi Movie of the Year
Based off the best-selling book by the same name, Project Hail Mary promises to be the best sci-fi movie of the year.
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Editorial: Earthbound is Surprisingly Refreshing in 2026
With the state of video games being so divisive in 2026, Earthbound offers a refreshing experience that anyone can appreciate in this modern
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Living Leon S. Kennedy’s Legacy: Interview with Nick Apostolides
Check out this exclusive interview with Nick Apostolides, reprising his role as Leon Kennedy in Resident Evil Requiem.
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EDITORIAL: Let’s Not Forget About AJ Styles
WWE and TNA legend AJ Styles has officially retired from professional wrestling. Don’t overlook his career as we say goodbye.
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Nintendo Inspired My First Marathon: Dawn of the Final Month
With less than a month to go, is gaming enthusiast Stephanie ready for the Kyoto Marathon?
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Lev Dev Diary: The Creation of Sillypolitik
Boss Rush Contributor Lev’s development journey on the card strategy game Sillypolitik.
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Boss Rush Bucket List: Volume II
Boss Rush Bucket: Volume II has arrived with a list of must-play video games of all time.
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Editorial: It’s 2025. Why Won’t Games Let Me Save My Loadouts?
Almost every game has at least one cumbersome menu overflowing with equippables to sort through. How hard would it be to let me save a few sets?
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Barcus Wroot Should Have Been a Companion in Baldur’s Gate 3
Baldurs Gate 3 only has young, attractive, and average height or tall companions. Where’s the love for all the gnomes, halflings, and dwarves?
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So, Then I Just Backed it: A Series on My Kickstarter Adventures (Part 18) Unstill Interview with Jacob Tylek
So, Then I Just Backed it: A Series on My Kickstarter Adventures (Part 18) Unstill Interview with Jacob Tylek
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Inazuma Eleven: Victory Road is Strikingly Unique and Deserves Your Attention
Following several delays, title changes, and a drastic increase in scope, Level-5’s Inazuma Eleven: Victory Road has finally made it’s way off of the bench.
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So, Then I Just Backed it: A Series on My Kickstarter Adventures (Part 17) Fragment Interview with David Fuery
Kickstarter Indie game that was fully funded and will be coming out early next year.
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A Wisconsin Hello: How the Midwest is Building a Game Developers Hub
How my trip to MDEV in Madison Wisconsin gave me definitive proof that the Midwest will become a game developers hub.
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Monochrome Heights Devlog #18 – Final Thoughts
In the final Monochrome Heights devlog, Patrick reflects on the release of the game, his mixed feelings post-launch, and looks ahead to his future as an indie developer.
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Nintendo Inspired My First Marathon: Two Months in!
Stephanie wraps up two months of training for the Kyoto 2026 marathon, all thanks to Nintendo.
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All My Homies Homebrew, You Should Too
Many TTRPGers debate the importance of homebrewing. Lev is emphatically in favor of it, and offer some examples of his homeboys doing it excellently.
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Nintendo Inspired My First Marathon: Weeks 3 & 4
Stephanie wraps up her first month of marathon training and reflects on a lot of her gaming firsts and challenges.
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Nintendo Inspired My First Marathon: Weeks 1 & 2
After the September Nintendo Direct, I did something I said I’d never do: sign up for a marathon. I am chronicling my journey training for the Kyoto 2026 marathon.
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So, Then I Just Backed it: A Series on My Kickstarter Adventures (Part 16) Year 4
Year 4 of Shane Kelley’s series So, Then I Just Backed it: A Series on my Kickstarter Journey.
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How Many Times can Stellaris Reinvent Itself?
Stellaris has received over 8 years of updates and DLCs following its launch. But can Paradox Interactive keep up that pace?
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OPINION: Batman, Trauma, and Why We Love a Broken Hero
Why do we love Batman? Not because he’s perfect – but because he’s broken. A reflection on grief, grit, and the comfort of the cowl.
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The Problems With Infinity Nikki Retconning Their Introduction
With the release of 1.5, Infinity Nikki decided to scratch their original introduction storyline with a brand new one. It’s a choice that is sure to change the storyline, maybe for worse.
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