Category: BOSS RUSH BANTER
Boss Rush Banters are a daily staple of Boss Rush Network, written by our contributing writers to spark conversation around gaming and entertainment. Covering a wide range of topics, these features highlight the team’s different perspectives on the industry and invite discussion on the biggest games, trends, and ideas.
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Boss Rush Banter: Why Don’t More Non-MMOs Use Tab Target Combat?
Complex rotations and bosses that require teamwork are awesome! But not everybody has enough time to dump into every MMORPG that catches their eye.
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Boss Rush Banter: Strange and Eerie Moments in Genshin Impact
There are some seriously unsettling and strange moments in Genshin Impact, so let’s talk about them in the month of horror.
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Boss Rush Banter: Studio’s Response to Player Feedback for Silent Hill Townfall is a Major Green Flag
A game studio that listens and acknowledges their players has certainly earned my respect. Taken Screen Burns’ response to The Weight from Silent Hill Townfall.
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Boss Rush Banter: Happy 30th Birthday, Nintendo 64! (Anyone Need an Advil for Your Back Pain?)
On September 29th, the Nintendo 64 celebrated its debut in North America 30 years ago.
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Boss Rush Banter: Nintendo, It’s Time to Complete Retro Studios’ DKC Trilogy
It’s time Nintendo starts working on the next Donkey Kong Country adventure.
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Boss Rush Banter: The Fear of Falling Behind in Live Service Games
FOMO (fear of missing out) is a huge thing with live service games. Now, let’s lessen that fear with a few tips.
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Boss Rush Banter: Can Honkai: Star Rail’s Power Creep be Fixed?
Honkai: Star Rail has a huge power creep problem in the game, especially after the release of Voracity. Can it be fixed still?
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Boss Rush Banter: Do New Players Need to Play the Original Ocarina of Time Before the Upcoming Remake?
Should first-time players boot up the N64 version of The Legend of Zelda: Ocarina of Time before the remake lands in November?
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Boss Rush Banter: Marvel’s Guardians of the Galaxy Shows The Effect of Strong Writing on Games
Marvel’s Guardians of the Galaxy was an absolute delight, but it was the game’s writing that truly stood out.
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Boss Rush Banter: Wait, Why Did Nobody Tell Me Roblox Has Real Games?
As long as you know where to look, there’s treasure amidst the trash.
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Boss Rush Banter: Will the 2026 Remake of The Legend of Zelda: Ocarina of Time be the Definitive Way to Play the Game Going Forward?
With a new generation of gamers to appeal to—among other factors—will The Legend of Zelda: Ocarina of Time remake become the definitive way to play the game?
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Boss Rush Banter: Why Breaking Up with a Console Isn’t That Easy
It’s all well and good to stand up for what you believe in, but when you have a $500+ console sitting and collecting dust, it’s hard to just break up with a gaming platform you invested in for years.
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Boss Rush Banter: Grand Theft Auto VI is the Cheeseburger to Ocarina of Time’s Filet Mignon
November 2026 brings is Grand Theft Auto 6 and The Legend of Zelda: Ocarina of Time. Big in their own way, we debate which one carries the more culturally significant impact in society.
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Boss Rush Banter: The Legend of Zelda’s Ocarina of Time Could Have Been Nightmare Fuel
The jury is still out on The Legend of Zelda: Ocarina of Time’s remake and the previews haven’t done much to convince Derrik.
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Boss Rush Banter: What Were Your Impressions of Nintendo’s Zelda 40th Direct?
Zelda 40th Direct: Were you impressed or disappointed? What were your impressions?
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Boss Rush Banter: Why I No Longer Can Play Call of Duty as a Parent
I look at Call of Duty Black Ops 7 and the issues of tying a campaign to a multiplayer online experience and how it has affected my game play as a parent.
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Boss Rush Banter: Why is Nintendo Skipping PAX West 2026 (perhaps… a Nintendo Direct)?
Nintendo is notably absent at PAX West 2026…is this a sign of something larger brewing?
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Boss Rush Banter: Reka’s Latest Updates Sacrifice Function for Fluff
Emberstorm Entertainment follows the trend of flash over function as increased glitches haunt Reka’s new items and quests.
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Boss Rush Banter: Genshin Impact’s Reward Incentive Sucks
Genshin Impact is nearing it’s sixth-year anniversary, so let’s talk about the rewards HoYoverse gives its players for celebration.
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Boss Rush Banter: A Good Soundtrack Is Vital To A Gaming Experience
Music is crucial part of making a video game great. Without it, the game cannot hope to achieve its full potential.
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Boss Rush Banter: We Need More Co-Pilot Apps Like Zelda Notes
One of the most interesting things about the Switch 2 aren’t the games — it’s Zelda Notes.
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Boss Rush Banter: Dungeon Crawler Carl’s Biggest Flaw Is Also Its Most Prominent Feature
The LitRPG sensation, such as Dungeon Crawler Carl, may be sweeping the nation, but the trappings of its genre hold it back from being a truly great work.
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Boss Rush Banter: Personal 5 Royal Isn’t Just a Game, It’s an Experience
Persona 5 Royal sets a standard for what modern JRPGs can look like. Beyond that, the game transcends being just a game into something more.
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Boss Rush Banter: High on Life Shouldn’t Be This Much Fun
I went into High on Life expecting the talking guns and nonstop jokes to get annoying fast. Instead, three days and roughly 12 hours later, I had beaten the game—and somehow, I wanted more. It’s ridiculous, chaotic, and far from perfect, but sometimes you don’t need a masterpiece. You just need a talking gun and…
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