Category: INDIE GAMES
Boss Rush Network’s Indie Hub is the home for all things indie games and indie developers, celebrating the creativity and passion that drives the scene. From standout indie hits and hidden gems to the developers behind them, it’s a place to discover new favorites and explore the innovation shaping the future of gaming.
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Teenage Mutant Ninja Turtles: Shredder’s Revenge Dimension Shellshock Announces Release Date, Price, & A New Playable Character from the Foot Clan
Teenage Mutant Ninja Turtles: Shredder’s Revenge Dimension Shellshock DLC Announces a New Character: One of the Turtle’s Most Complicated Allies.
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Boss Rush Banter: Are You Reluctant To Try New Gaming Intellectual Properties?
Sales numbers seem to indicate fans prefer established intellectual prosperities over new ones. Are you reluctant to try a new IP?
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Fangamer Expands its Stardew Valley Line with Pouches, Mugs, and a Chill Dad Shirt
Fangamer’s latest wave of Stardew Valley merch arrives with a glorious sunset dad shirt and more.
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ONE v ONE INTERVIEW: Zhenghua Yang (Z), CEO of Serenity Forge
In this One V. One Interview, Stephanie Klimov sits down with Zhenghua Yang, CEO of indie game publisher Serenity Forge, to discuss his career, the company’s success, indie game development and publishing, and more.
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Devolver Digital Offers an Exciting Announcement About Delays – Now with 50% More Corporate Synergy
Upcoming Devolver Digital games like The Plucky Squire, Anger Foot, and Pepper Grinder are now delayed until next year.
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GAME REVIEW: Full Quiet
Step into a beautiful, if flawed, metroidvania that makes pushes the NES hardware to its limits.
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Indie RPG Sea of Stars Joining PlayStation Plus at Launch
Sea of Stars will launch on PlayStation Plus, becoming the first game to launch on both PS Plus and Xbox Game Pass.
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SPOTLIGHT SERIES INTERVIEW: Blaze187Ace, A Black Gamer League Content Creator
For this Boss Rush Podcast Spotlight, Edward Varnell sits down with Blaze187Ace, a content creator and fighting game competitor for the Black Gamer League.
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PODCAST: Farewell to Major Nelson, Xbox Defeats the FTC, and Xbox Game Pass Core – Xbox Arsenal Episode 2
On this episode of Xbox Arsenal, Corey Dirrig and Josh Finney discuss the changes coming for Xbox Live and Game Pass, the Xbox FTC ruling and its possibilities, and say fairwell to an Xbox icon in Xbox Live’s Major Nelson, Larry Herb.
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GAME REVIEW: Anodyne Offers Atmospheric, Disturbing Take on Zelda-like Genre
Traditionally, Zelda-like games draw inspiration from A Link to the Past when crafting out their gameplays. Anodyne is anything but traditional.
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Teenage Mutant Ninja Turtles Introduces a Roguelike Survival Mode
More details about the Dimension Shellshock DLC are revealed, including a roguelike Survival Mode.
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SPOTLIGHT SERIES INTERVIEW: Chris Bergman, CEO of Gylee Games and Creator of Ra Ra Boom!
For this Boss Rush Podcast Spotlight, Corey and Pat sit down with Chris Bergman, the CEO of Gylee Games and creator of the upcoming kinetic side-scrolling beat em up, Ra Ra Boom, about how he got into the industry, how he came up with the idea, what the game means to him, and so much…
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SPOTLIGHT SERIES INTERVIEW: Something Wicked Games CEO and Creator of Wyrdsong Jeff Gardiner
This week, Corey Dirrig and LeRon Dawkins sit down with the legendary Jeff Gardiner, producer of Elder Scrolls and Fallout for Bethesda, to talk about his career, his new studio Something Wicked Games, their new game Wyrdsong, and much more.
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The Gnarliest Missing Person Case: Sludge Life 2 Arrives on PC
Sludge Life 2 takes you on an radical adventure to find a missing rapping frog.
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Blade Runner 2033: Labyrinth – Annapurna Interactive Reintroduces the Series to Gaming after 25 Years
I’ve seen things you people wouldn’t believe…like the first new Blade Runner game in 25 years.
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ONE v ONE INTERVIEW: Ryan Turford, Host of the Xbox Drive Podcast at Carpool Gaming
This week, Edward Varnell interviews Ryan Turford, Host of Xbox Drive at Carpool Gaming, to talk about content creation, the show, the team’s unique approach, and more.
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DIRECT RECAP: Super Mario Bros. Wonder, Super Mario RPG, and More – The Direct Recap Show
In this episode of the Direct Recap Show, Corey and Edward sit down to discuss the latest Nintendo Direct, including Super Mario Wonder, Super Mario RPG, Pikmin 4, and more.
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SPOTLIGHT SERIES INTERVIEW: Tony Howard-Arias and Abby Howard of Black Tabby Games
This week, Stephanie Klimov and Patrick Klein are joined by Tony Howard-Arias and Abby Howard of Black Tabby Games for a deep dive into their journey as developers and storytellers.
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Boss Rush Banter: How Would You Grade the June 2023 Nintendo Direct?
After the successful launch of The Legend of Zelda: Tears of the Kingdom, Nintendo’s June Direct showcases what’s next. What did you think of this Nintendo Direct?
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Nintendo Direct: Detective Pikachu Returns Announced for this Fall
Detective Pikachu Returns has been announced at the June 2023 Nintendo Direct.
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SPOTLIGHT SERIES INTERVIEW: Adam Tierney and James Montagna of WayForward
This week, Corey Dirrig, Edward Varnell, and Stephanie Klimov sit down with WayForward’s Adam Tierney and James Montagna—game directors behind franchises like Shantae, River City Girls, and Advance Wars 1+2 Re-Boot Camp—to discuss their careers, their long tenure at WayForward, creativity, and more.
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VIDEO GAME BOOK CLUB: Talk the Walk – Before Your Eyes Spoilercast and Review Discussion
In this episode of Talk the Walk, Ed and Greysun Morales sit down to talk about the game Before Your Eyes, a unique game that reads your eyes to progress the character’s memories and life in the game.
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ONE v ONE INTERVIEW: Juha Ylimaki and Kim Valori of Muro Studios, Developers of DOOMBLADE
This week, Stephanie Klimov sits down with Juha Ylimaki and Kim Valori of Muro Studios, the developers of the upcoming game Doomblade.
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SPOTLIGHT SERIES INTERVIEW: Nick Demitrescu, Founder of Spawn Camp and Host of WASD and Beyond Podcast
This week, Corey Dirrig sits down with Nick Demitrescu, Founder of Spawn Camp Community and Host of the WASD and Beyond podcast, to reflect on their history as friends—their long-running efforts, ups and downs, and experiences with content creation—as well as their hopes for the future, as creators, and collaborators.
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