Tag: Interview
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PAX East 2026: Interview with AAAA Games Director About New Updates for Royalty: Free-For-All
PAX East 2026: Ed follows up with our friends at AAAA Games on their up-and-coming brawler, Royalty: Free-for-All.
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Interview with Spooky Doorway’s Paul Conway
Fan of pixel art style games? Get a behind-the-scenes look at Lead Artist of Spooky Doorway, Paul Conway, as he and the team launch the demo for The Darkside Detective: Backside of the Moon.
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Living Leon S. Kennedy’s Legacy: Interview with Nick Apostolides
Check out this exclusive interview with Nick Apostolides, reprising his role as Leon Kennedy in Resident Evil Requiem.
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So, Then I Just Backed it: A Series on My Kickstarter Adventures (Part 18) Unstill Interview with Jacob Tylek
So, Then I Just Backed it: A Series on My Kickstarter Adventures (Part 18) Unstill Interview with Jacob Tylek
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SPOTLIGHT SERIES INTERVIEW: Joseph Lieberman, Director of Marketing at Antlion Audio
On this Boss Rush Network Spotlight Series Interview, Edward Varnell sits down with Joseph Leiberman, Director of Marketing at Antlion Audio, about how he got into gaming, his time in the games industry, and more from PAX West.
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Limited Run’s 10th Anniversary Event—Get to Know the Head Honcho Himself, Josh Fairhurst
At the Limited Run 10-year anniversary event at Cary, NC, Stephanie chats with the President himself, Josh Fairhurst.
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SPOTLIGHT SERIES INTERVIEW: Patrick Knisely, Creator of Indie Platformer Monochrome Heights
On this Boss Rush Network Spotlight Series Interview, Corey Dirrig sits down with Patrick Knisely of One Frog Games, the creator of the distinctive 2D platformer Monochrome Heights.
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BOSS RUSH PODCAST EPISODE 292: Voice Acting, Final Fantasy, Coffee, and Nerding Out with Ben Starr
In this special episode of the Boss Rush Podcast, recorded live at PAX West 2025, Patrick Klein and his Video Game Book Club cohost Taylor sit down with actor Ben Starr—best known as the voice of Clive Rosfield in Final Fantasy XVI, Verso in Clair Obscur: Expedition 33.
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SPOTLIGHT SERIES INTERVIEW: Matt Bozon, Founding Member of WayForward and Co-Creator of Shantae
This week, Corey Dirrig and LeRon Dawkins sit down with Matt Bozon, Founding Member of WayForward and the co-creator of the beloved Shantae series.
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SPOTLIGHT SERIES INTERVIEW: Jeremy Nelson, Founder and Lead Game Designer, Little Buffalo Studios
In this Spotlight Interview, Stephanie Klimov sits down with Jeremy Nelson, Founder and Lead Game Designer at Little Buffalo Studios, to discuss the studio’s new game, Akiiwan: Survival, which Boss Rush demoed at PAX East 2025.
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SPOTLIGHT SERIES INTERVIEW: Planetary Core Games, Mobile Dev of Academy of Superpets
In this Boss Rush Podcast Spotlight interview, Stephanie Klimov sits down with the team from Planetary Core Games, the developer of the mobile game Academy of SuperPets, now available on iOS and Android.
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SPOTLIGHT SERIES INTERVIEW: Mateusz Duber, Founder and Studio Head of Beautiful Bee
In this Boss Rush Podcast Spotlight interview, Stephanie Klimov sits down with Mateusz Duber, the Founder and Studio Head of Beautiful Bee, to talk about their game Strings Theory.
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SPOTLIGHT SERIES INTERVIEW: Muslih Alzahrani, Creative Director at Starvania Studio
In this Boss Rush Podcast Spotlight interview, Stephanie Klimov interviews Muslih Alzahrani, the Creative Director for Starvania Studio, about their upcoming game, Bahamut and the Waqwaq Tree, a 2D adventure game inspired by Arabian and Middle Eastern mythology.
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SPOTLIGHT SERIES INTERVIEW: Ciro Camera and Massimo Origano of Imaginarylab
In this Boss Rush Podcast Spotlight interview, Stephanie Klimov and Patrick Klein sit down with Ciro Camera, Founder and 3D Artist, and Massimo Origano, Software Engineer at indie studio Imaginelab, to discuss their upcoming game Whirlight – No Time to Trip, which they previewed at PAX East 2025 in May.
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NINTENDO POW BLOCK EPISODE 425: Will Microsoft be the Biggest Publisher on Switch 2?
This week on Nintendo Pow Block, Edward and Corey discuss their time with Donkey Kong Country Returns HD, the new information on a potential Astral Chain sequel, EA’s financial performance, and the cancellation of Earthblade due to personal challenges at the studio behind Celeste. They also dive into Phil Spencer’s Gamertag Radio interview, highlighting Xbox’s potential impact on…
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SPOTLIGHT SERIES INTERVIEW: Kyle Banks, Solo Developer of Farewell North
This week, Stephanie Klimov sits down with Kyle Banks, the solo developer of Farewell North, discussing solo game development, caffeine, and making his dream game.
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SPOTLIGHT SERIES INTERVIEW: Anton Albiin, CEO & Founder of Perfect Random, Developer of SULFUR
For this Boss Rush Spotlight Interview, Stephanie Klimov sat down with Anton Albiin, CEO and Founder of Indie Studio Perfect Random, to discuss his career, inspiration, his game SULFUR, and more.
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SPOTLIGHT SERIES INTERVIEW: Tobi Stolz-Zwilling, Warhorse Studios, Developer of Kingdom Come Deliverance 2
This week, Stephanie Klimov sits down with Tobi Stolz-Zwilling, the PR Manager at Kingdom Come Deliverance 2 developer Warhorse Studios, to talk about the game, the hand-picked collector’s edition, and more.
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SPOTLIGHT SERIES INTERVIEW: Recurring Dream Studio, Indie Developers of Desktop Explorer
For this Boss Rush Spotlight Interview, Stephanie Klimov sits down with the independent studio Recurring Dream to discuss their heartfelt game Desktop Explorer, a game about someone who inherits a computer from the 90s and explores the previous owner’s life through the files.
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SPOTLIGHT SERIES INTERVIEW: Daffodil, Indie Developer of Street Uni X
For this Boss Rush Spotlight Interview, Stephanie Klimov sits down with indie developer Dafodil to discuss their new game Street Uni X, an incredibly serious take on the world of unicycle stunts and tricks in the vein of Tony Hawk’s Pro Skater.
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SPOTLIGHT SERIES INTERVIEW: Ritual Studios, Developers of Fretless: The Wrath of Riffson
In this Boss Rush Spotlight Interview, Stephanie Klimov and Patrick Klein chat with the team from Ritual Studios about Fretless: The Wrath of Riffson, the unique indie music adventure they first discovered at PAX East 2024.
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SPOTLIGHT SERIES INTERVIEW: Shovel Knight, Mina the Hollower, and New Ideas with Developer Sean Velasco of Yacht Club Games at PAX West 2024
In this Spotlight Interview conducted at At PAX West, Corey Dirrig had the chance to interview Sean Velasco of Yacht Club Games to discuss Shovel Knight from concept to Indie Mega Hit, experimenting with spin-offs and publishing with Cyber Shadow, Mina the Hollower’s development, and more.
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BOSS RUSH PODCAST EPISODE 239: Bethesda Stories, an Evolving Industry, and Wyrdsong with Something Wicked Games CEO Jeff Gardiner
This week, Corey Dirrig, LeRon Dawkins, and Josh Finney are joined by legendary Bethesda producer and CEO of Something Wicked Games Jeff Gardiner to discuss his work on Bethesda’s biggest games, his journey with Fallout 76, the Fallout TV show, his new game Wyrdsong, and more, including your listener questions!
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