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Boss Rush Banter: Should the DS Zelda Games Be Ported to the Nintendo Switch?

2–4 minutes

To date, there are fourteen Legend of Zelda titles (including the Hyrule Warrior spin-offs) available on the Switch in one way, shape, or form. With recurring rumors of The Legend of Zelda: Twilight Princess and Wind Waker as the next possible Zelda port, we inch closer to a complete series on one console. However, the DS games, especially The Legend of Zelda: Phantom Hourglass and Spirit Tracks, tend to be the neglected cousins of the franchise.

Here’s a refresher on what is currently on the Nintendo Switch (in no particular order):

  • The Legend of Zelda (via Nintendo Switch Online/NSO)
  • Zelda II: The Adventure of Link (via NSO)
  • The Legend of Zelda: A Link to the Past (via NSO)
  • The Legend of Zelda: Link’s Awakening; DX (via NSO) and the 2019 remake
  • The Legend of Zelda: Ocarina of Time (via NSO)
  • The Legend of Zelda: Majora’s Mask (via NSO)
  • The Legend of Zelda: Oracle of Seasons /Oracle of Ages (via NSO)
  • The Legend of Zelda: The Minish Cap (via NSO)
  • The Legend of Zelda: Skyward Sword (as HD remake)
  • The Legend of Zelda: Breath of the Wild
  • The Legend of Zelda: Tears of the Kingdom
  • Hyrule Warriors
  • Hyrule Warriors: Age of Calamity

For better or for worse, these are the Zelda games released in the US, excluding the HD ports of the N64 titles, that released on the Nintendo DS/3DS:

  • The Legend of Zelda: Phantom Hourglass
  • The Legend of Zelda: Spirit Tracks
  • The Legend of Zelda: A Link Between Worlds
  • The Legend of Zelda: Triforce Heroes

Aside from A Link Between Worlds, I would say the DS games were less popular and not enjoyed as much as other Zelda titles. Regardless of popularity, I believe Nintendo has an outstanding opportunity here. Not only would it be good marketing to show good faith on working toward “all your Zelda games are on one console”, but it is also a step toward game preservation.

Understandably, DS games can pose a challenge if the stylus was part of the gameplay. In an ideal world, yes, Nintendo should try and port them all over if possible. If not, perhaps touch screen can be an option in the next console to allow porting. I also think A Link Between Worlds would be an easy and amazing choice.

Do you think Nintendo should port the DS Zelda games to the Nintendo Switch (if possible)? Please share your thoughts with us on our Boss Rush Facebook Group or our Boss Rush Discord.


Nintendo Pow Block: The Nintendo Podcast of Boss Rush Media and the Boss Rush Network

Nintendo Pow Block – Nintendo Pow Block is Boss Rush Media’s Nintendo Podcast. Each week, Edward, Corey, and their friends from around the internet come together to talk about the week that was in the world of Nintendo, including news, rumors, games, fun facts, and more, including fan favorite segments like Snacktendo, Playing with Power, Game Fact Advance, and Question Block. Look for the question thread in the community Discord.New episodes of Nintendo Pow Block release on YouTube and and all major podcast applications like Apple Podcasts and Spotify. Patreon supporters gain one day early access.Listen to Nintendo Pow Block on YouTube and your favorite podcast application!
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One response to “Boss Rush Banter: Should the DS Zelda Games Be Ported to the Nintendo Switch?”

  1. Pudgeon Avatar

    Phantom Hourglass was my first handheld Zelda game back in the day, and Spirit Tracks remains one of my most beloved DS titles. It is so joyful and unique within the Zelda series, I find it such a shame that it is left behind on the DS!

    Hopefully Nintendo will deem it worthwhile to make these titles available on modern consoles, along with others from the DS and 3DS. The fact that Ghost Trick, for example, recently saw a remaster shows that it is possible and that there is a demand!!

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Grand Theft Auto VI Netflix Reactions, Xbox Disc-to-Digital, & More - Boss Rush Podcast - A Podcast about Video Games

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Xbox Disc-to-Digital Games? Xbox’s Big Push for Game Preservation - Xbox Casuals: An Xbox Podcast

Support Boss Rush on Patreon here.What happens when your physical Xbox games can unlock the flexibility of digital ownership? This week on Xbox Casuals, Corey Dirrig and Josh Finney discuss Xbox’s continued support and approach to game ownership, including the recently announced disc-to-digital program for supported physical game discs providing digital access and benefits. They talk about why game preservation is more than nostalgia, why players want confidence that their libraries will survive future hardware changes, and how Xbox could build stronger loyalty by respecting past purchases. Corey and Josh also discuss the frustration gamers feel when companies and content creators rely on vague updates instead of clear, useful information. Plus, they look at Gamescom, community expectations, and why meaningful player engagement matters more than flashy marketing.This and more on Xbox Casuals: An Xbox Podcast, part of the Boss Rush Network. Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Follow the Boss Rush Network on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Thank you for your continued support of Xbox Casuals and the Boss Rush Network. If you're listening on podcast services, leave us a five star rating and a review or a comment. If you're watching this video on YouTube, subscribe to the channel, like the video, leave a comment, and hit the bell so you don't miss an episode posting. Your continued listenership and viewership means a lot to us. See you next time on Xbox Casuals!

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