Category: EDITORIALS
Boss Rush Network’s Editorials are thoughtful opinion pieces from our team of writers, diving into gaming and entertainment topics with personal insight, analysis, and perspective. These articles explore industry trends, big releases, and broader conversations shaping the world of games and media.
-

Making a Case for Master Kohga
Not many people care for Master Kohga, a villain and boss in The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom; however, there is a case to be had for this type of antagonist.
-

Monochrome Heights Devlog #14 – Taking a Game Jam Approach for the Summer
The summer is bringing some challenges to Patrick and his work on the upcoming indie game, Monochrome Heights. This week he shares how he’ll be taking a game jam approach to help finish some segments of the game.
-

Iki Island’s Final Mission is the Perfect Coda for Ghost of Tsushima
Ghost of Tsushima’s optional ending beautifully reflects its beginning.
-

Monochrome Heights Devlog #13 – So Much Polishing
In his ongoing devlog series, this week Patrick talks about the act of polishing small details of his upcoming indie platformer, Monochrome Heights.
-

The Legend of Zelda: A Recipe for Eternal Success
Numbers don’t lie. With the latest success with The Legend of Zelda: Tears of the Kingdom, let’s look back at what makes the franchise timeless.
-

Monochrome Heights Devlog #12 – Meet the Phasebots
In this week’s devlog for the upcoming indie game Monochrome Heights, Patrick shares about the NPC characters in the game known as phasebots.
-

Disney, Hulu Merger Shows a Path Forward for TV Streaming Platforms
Disney has joined the ranks in a growing trend to streaming consolidation. What can the future hold within the TV landscape.
-

Monochrome Heights Devlog #11 – Designing a Level Layout
In this week’s devlog for the upcoming indie game Monochrome Heights, Patrick talks about the process of designing the layout of which levels should be grouped together, and organizing them into areas.
-

Monochrome Heights Devlog #10 – An Unexpected Break
This week Patrick talks about taking a break (sort of) from working on the upcoming indie game, Monochrome Heights.
-

Why Everyone Should Play A Persona Game At Least Once
Playing the Persona games changed my life. You should let it change yours too.
-

Being Latinx in the Gaming Industry: Interview with Co-Founder Joe Tirado
We had the chance to sit down and chat with Strategic Director and Co-founder Joe Tirado to learn more about Latinx in Gaming’s growing initiatives, challenges they’ve faced, and future journey as they continue to support the fast-growing Latin American community.
-

Monochrome Heights Devlog #9 – Feature Freeze?
In this week’s devlog for the upcoming indie game, Monochrome Heights, Patrick talks about adding new elements into the game after initially declaring a feature freeze.
-

It’s Time to Map Right on the D-Pad/Scroll Wheel to More Heroes in Overwatch.
Tom details some changes he would make to heroes already on Overwatch 2’s roster inspired by Lifeweaver’s controls before they were patched.
-

Monochrome Heights Devlog #8 – Defying Player Expectations
In this week’s devlog for the upcoming indie game Monochrome Heights, Patrick talks about defying player expectations, and when you should stick to convention.
-

Two Recent Triumphs for Independent Animation: A Fox in Space, Lackadaisy
Tom shines the spotlight on two independently animated shorts. One is a pilot based on a comic. The other is a new episode in an ongoing series.
-

Monochrome Heights Devlog #7 – It’s Playtest Time
In this week’s devlog for the upcoming indie game Monochrome Heights, Patrick talks about getting player feedback and the need for playtesting.
-

Monochrome Heights Devlog #6 – Time Estimates Are Hard
In this week’s devlog, Patrick talks about how planning the timeline for your development, especially on things you haven’t done before, can be difficult.
-

Toxic Fandom: It’s Time to Stop and Be Kind
A recent episode of The Mandalorian brought up a painful reminder that toxic fandom needs to stop.
-

Monochrome Heights Devlog #5 – Persistent Bugs, Persistent Dev
In this week’s devlog for the upcoming indie game Monochrome Heights, Patrick talks about staying persistent to try and squash some persistent bugs.
-

Seeking Solace In Video Games
Sometimes when I’m having a bad day, video games can be my best friend.
-

Monochrome Heights Devlog #4 – Decisions Decisions
In this week’s devlog for the upcoming indie game Monochrome Heights, Patrick breaks down some of the different kinds of decisions he has to make about the game.
-

Why I Fell in Love With The Legend of Zelda Franchise
The Legend of Zelda has had a profound impact on Josh’s life. See why he loves the games so much.
-

Monochrome Heights Devlog #3 – Jumping Around
In the third devlog for the upcoming indie game Monochrome Heights, Patrick talks about having to jump around between disciplines and parts of the game when working on it.
-

So, Then I Just Backed it: A Series on My Kickstarter Adventures (Part 7)
Shane continues his journey through Kickstarter by interview Ryan Farmer and playing his game Encounters: Shattered Wastelands.
Top Stories
SPOTLIGHT: Dark Machine Games, Developer Behind White Knuckle – Boss Rush Podcast – A Podcast about Video Games
Mario Movie Franchise Hits $2 Billion & Switch 2's Lineup Stacks Up – Nintendo Pow Block Podcast – Now Your Podcasting with Power!
Xbox Game Pass Gets Cheaper As Call of Duty Exits – Xbox Casuals – An Xbox Podcast
Life is Strange and PAX East Discussions – Boss Rush Gamescast – A Gameplay Discussion Podcast
SUPPORT BOSS RUSH MEDIA
Patreon:
patreon.com/bossrushnetwork
YouTube:
youtube.com/bossrushnetwork
CEO, Cofounder: Corey Dirrig
BOSS RUSH MEDIA & THE BOSS RUSH NETWORK
Copyright © 2025 Boss Rush Media, The Boss Rush Network, and Boss Rush Media, LLC. All Rights Reserved.
The Boss Rush Network is a community-driven outlet focused on video games, entertainment, and more, producing podcasts like The Boss Rush Podcast and Nintendo Pow Block. Our mission is to create a positive space where people can share their passions and grow together in a meaningful, impactful way.
We are Boss Rush. Be You. Be More. Play Games. Be Better.
Copyright © 2026 Boss Rush Media, LLC
CONTACT BOSS RUSH NETWORK
Writing Opportunities:
contact@bossrush.net
Podcast and Media Opportunities: bossrushmedia.biz@gmail.com
Editor-in-Chief: David Lasby
COPYRIGHT © 2026 BOSS RUSH NETWORK & BOSS RUSH MEDIA, LLC. ALL RIGHTS RESERVED.





