Tag: indie development
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Monochrome Heights Devlog #17 – Time for Some Fun
In the newest Monochrome Heights devlog, Patrick discusses the importance of balancing enjoyable tasks with more challenging aspects of game development.
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Monochrome Heights Devlog #15 – How I Quit My Job (Again) To Finish The Game
Patrick is back with an update on his indie game, Monochrome Heights. After being stuck in a full-time job and battling burnout, he’s back to finish the game and share how it’s coming along.
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SPOTLIGHT SERIES INTERVIEW: Chris Bergman, CEO of Gylee Games and Creator of Ra Ra Boom!
For this Boss Rush Podcast Spotlight, Corey and Pat sit down with Chris Bergman, the CEO of Gylee Games and creator of the upcoming kinetic side-scrolling beat em up, Ra Ra Boom, about how he got into the industry, how he came up with the idea, what the game means to him, and so much…
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Monochrome Heights Devlog #14 – Taking a Game Jam Approach for the Summer
The summer is bringing some challenges to Patrick and his work on the upcoming indie game, Monochrome Heights. This week he shares how he’ll be taking a game jam approach to help finish some segments of the game.
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Monochrome Heights Devlog #13 – So Much Polishing
In his ongoing devlog series, this week Patrick talks about the act of polishing small details of his upcoming indie platformer, Monochrome Heights.
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