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GAME REVIEW: Mario Golf: Super Rush

6–9 minutes

Everyone’s favorite plumber is back playing golf again with all of his buddies from the Mushroom Kingdom in Mario Golf: Super Rush. Mario first took up the game of golf back in 1985 in the classic title Golf on the NES; since then there’s been five more titles in the mainline Mario Golf series. Mario Golf: Super Rush is the first entry in the series in seven years, and the first console entry since Mario: Golf Toadstool Tour on the GameCube. There’s a whole lot of new, and a whole lot to revisit in this installment, so let’s get started.

Gameplay:

Mario Golf: Super Rush has revamped the gameplay quite a bit, even though some changes may seem subtle. Before your shot, you can hit X for an overhead view of the course. Here you can aim your shot to hit the fairway or avoid trees.

Using the X button will open up an overview of the hole

For swinging your club, Nintendo has done away with the old three click system where you tap to start your swing, tap to set your power, and then tap to finish when swinging your club, and has implemented a two click swing instead–tap the meter to start, tap again (or double tap for spin) to set your power and swing. Additionally, the swing meter is now vertical instead of horizontal, and now has yard markers attached to the meter, so you can see how far you’re hitting the ball. During your swing phase, you can double tap A for topspin, double tap B for backspin, or tap right or left for a little fade or draw. When the meter is going up, you can hold left or right to curve your shot in a given direction.

Two touch meter is shown on the right side

Aside from all of the swing techs that there are, you can simply use the L button to hit a special shot. Special shots will allow you to hit the ball a little further with pinpoint accuracy, and depending on the character the special shot will have a different affect when the ball lands, such as throwing bombs to knock other balls out of the way, or even electrocuting the ball so your opponents meter becomes disoriented. These special shots give it the arcade and light hearted feel that returning players will remember, they can also be turned off on any mode when playing with friends or online.

Use L for a special shot

If you’re a veteran of the series, these changes may take some time getting used to, but they’re a great improvement overall. These small changes give the game the feel of a serious golf game where the characters aren’t too overpowered; it’s not as simple as lining up your shot on a yellow arrow and timing your meter accurately to have it land perfectly. Getting a good score feels much more rewarding in Mario Golf: Super Rush.

Game Modes:

Standard Stroke Play: This is your standard round of golf that you’re familiar with in all Mario games, or any golf game for that matter. You can choose to play with 1-4 players on a round, and you shoot the best possible score that you can to win.

Speed Golf: Speed Golf is a brand new mode in Mario Golf: Super Rush. This mode is fast paced and a blast to play with friends or even against the computer. When you tee off, you grab your clubs then go chase your ball down; while running, you can use a stamina boost for a burst of speed (and knock your opponents out of the way), collect coins for items at the pro shop, collect and use power ups, and collect hearts to refill your stamina. Not only are you collecting items to help get you to your ball faster, but you’re also avoiding obstacles, and trying to to run through the rough or the sand to slow you down. You can play Speed Golf in one of two ways: stroke play–where you finish with the lowest score, or my preferred method, win by best time.

Battle Golf: Battle Golf is another new mode introduced in this game. Players all start at the same spot in a wide open area where there are nine holes to shoot at with the goal of being the first player to sink three shots, this mode plays like speed golf where you chase your ball down after hitting it. There’s no linear path in this mode; you can attempt to shoot for any hole you desire, but if another player sinks their shot into a hole then the hole is taken off the board. This mode is fast paced and very fun; however, my only complaint is that the rounds end very quick and the game brings you right back to the lobby instead of playing multiple rounds.

Adventure Mode: Adventure mode is back, and it feels very similar to Mario Tennis: Aces, even down to having the characters’ avatars in the bottom corners when speaking. However, this time around the adventure mode does a lot to switch things up to keep it fresh throughout your experience. You begin Adventure Mode by taking control of your Mii as they join a golf academy and play through a series of matches and challenges to work their way through the ranks. Each match and challenges awards you coins for buying new gear at the clubhouse and experience points that help you level up your Mii. From the beginning, you start off with basic tutorials and matches, then move your way towards interesting challenges such as finishing the front nine in under a certain amount of time, or plotting how to complete a nine hole course in under 40 shots. These interesting challenges keep story mode fresh and entertaining, which will make you keep coming back for more. This mode will run about five to six hours to complete.

Closing Thoughts:

Mario Golf: Super Rush is a welcome addition to revive the Mario Golf series on Switch. The gameplay is wonderful, the graphics are smooth and fluid, the new modes are great, and the online features work well. However, there are some drawbacks. As fun as Speed Golf and Battle Golf are, there’s no setting in single player to change the difficulty of the computer, which allows it to get a bit stale since the AI can be rather inadequate at times. Adventure Mode could be a little bit longer; there’s still plenty to do with leveling up your Mii so you can beat your friends online, but there could be more. Online play is fun, but it’s only lobbies and no leaderboards. I was disappointed that I couldn’t even see how many wins I have online. Lastly, there are only six courses at launch; each course is vastly different, which keeps it fresh, but I would definitely like to see more courses available. Overall, the launch seems light, but Nintendo had said that there’s be free content updates in the future for Mario Golf: Super Rush, which I hope resolve the issues stated above.

Verdict: 3.5 / 5

Mario Golf: Super Rush is a fun game to play with friends online or together in your home. With new ways to play and a fun Adventure Mode, this game has kept me busy for quite some time in its release. I recommend this game to anyone looking for a new multiplayer Mario game that’s approachable for everyone.

Pros:

  • New swing mechanics are great.
  • Adventure mode is a fun single player mode that helps teach you the mechanics.
  • Speed golf and battle golf are great additions.
  • Every player hitting their ball at once in standard play saves a lot of time and keeps you invested.
  • Good visuals and performance

Cons:

  • Online mode doesn’t have leaderboards or ranking system
  • Lack of courses
  • No amiibo support
  • No difficulty settings for single player battle golf or speed golf

Tell us what you think! Will you be picking up Mario Golf: Super Rush? Share your reactions in the comments below or join the conversation on Boss Rush Network’s Discord.

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GameStop’s $55B Gamble, Xbox Cancels Copilot, & AMD’s “RAMpocalypse” - Boss Rush Podcast - A Podcast about Video Games

Email us your ⁠⁠⁠⁠⁠questions and topic ideas to the podcast here⁠⁠⁠⁠⁠.Support ⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush on Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.GameStop just shocked the internet with a massive $55.5 billion intent for eBay, Xbox is pulling the plug on Gaming Copilot, and AMD warns AI demand could drive gaming component prices even higher.This week on the Boss Rush Podcast, Corey Dirrig and LeRon Dawkins discuss one of the most surprising weeks in industry news.They discuss CEO Ryan Cohen’s baffling “transformational” plan for GameStop with a potential acquisition of eBay, Xbox’s continued leadership shakeup, the future of AI in gaming, and why rising RAM prices could impact every gamer heading into the fall. They also share their reactions to Nintendo’s surprise reveal of a cinematic new take on Star Fox 64 for Switch 2 and discuss whether this long-awaited revival could finally push the franchise forward again.This and more on the Boss Rush Podcast. Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Follow the Boss Rush Network on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Thanks for your continued support of the Boss Rush Podcast and the Boss Rush Network! If you listen on podcast services, leave us a 5 star rating and a nice review or comment. If you're listening to this episode on YouTube, subscribe to the channel, like the video, leave a comment, and hit the bell so you don't miss an episode posting. ⁠⁠⁠⁠⁠⁠⁠⁠⁠Visit our website for more great content⁠⁠⁠⁠⁠⁠⁠⁠⁠ from Boss Rush and our community.

Star Fox Returns on Switch 2, Price Hikes, & a Massive 2026 Lineup - Nintendo Pow Block Podcast - Now Your Podcasting with Power!

Email your ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠questions to the podcast here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. Fox McCloud is leading the charge for Nintendo's massive summer lineup as Star Fox returns on Switch 2. In this episode of Nintendo Pow Block, Edward Varnell⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ discuss the surprise reveal of a new Star Fox game for Nintendo Switch 2, described as a cinematic reimagining of Star Fox 64 with co-op, multiplayer, and updated character designs. They also dig into Nintendo’s packed release roadmap through the rest of the summer and into 2027, including Fire Emblem: Fortune’s Weave, Splatoon Raiders, Pokémon Winds and Waves, and Yoshi and the Mysterious Book.They also cover the news that Nintendo is joining Xbox and PlayStation, raising the Switch 2 price to $499 USD in the US, slowing hardware forecasts, the original Switch closing in on the PS2 sales record, and concerns from analysts about a quieter year ahead. They also discus the huge early success of Tomodachi Life: Living the Dream, Pokemon Pokopia, Reggie Fils-Aime's recent interview about Nintendo's dealings with Amazon, Takashi Tezuka retiring, and more third party support.This and more on Nintendo Pow Block! Join our Communities:Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. Join the ⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Facebook Group⁠⁠⁠⁠⁠⁠⁠⁠.Follow Nintendo Pow Block on Social Media: Nintendo Pow Block Podcast: ⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Instagram,⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Twitch.TV⁠⁠⁠⁠⁠⁠⁠⁠Follow the Boss Rush Network: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Twitch.TV⁠⁠⁠⁠⁠⁠⁠⁠Follow our Hosts: ⁠⁠⁠⁠⁠⁠⁠⁠Edward Varnell⁠⁠⁠⁠⁠⁠⁠⁠, Cofounder of Boss Rush Media and host of ⁠⁠⁠⁠⁠⁠⁠⁠Nintendo Pow Block⁠⁠⁠⁠⁠⁠⁠⁠⁠. ⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠⁠⁠⁠, Cofounder and CEO of Boss Rush Media and host of the ⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Podcast⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Nintendo Pow Block⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Xbox Casuals⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠Tower Casuals: The Destiny Podcast⁠⁠⁠⁠⁠⁠⁠⁠. ⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Mastodon⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠Support Boss Rush Network:Support Boss Rush on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and buy merch on our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Store.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Subscribe to ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush on YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and visit our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠website at BossRush.net⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ for more great content.Thanks for Your Continued Support!Thank you for supporting Nintendo Pow Block! If you’re listening on podcast platforms, leave us a five-star rating and a review. If you’re watching on YouTube, subscribe, like, comment, and hit the bell so you never miss an episode. Your support means the world—see you next time on Nintendo Pow Block!

The Death of Xbox Copilot, Leadership Changes, and 007: First Light - Xbox Casuals: An Xbox Podcast

The future of Xbox just got a whole lot more interesting with potential leaks, leadership shakeups, and a surprise shadow drop. This week on Xbox Casuals, ⁠Corey Dirrig⁠ and ⁠Josh Finney⁠ discuss new Xbox CEO Asha Sharma's continued aggression in player-first moves, the latest in leadership changes, Forza Horizon 6 and whether legit city racing could finally return to the series in its Japanese setting, the potential Halo 2 and Halo 3 remakes, and talk about why IO Interactive’s James Bond: First Light already feels like a Game of the Year contender. Plus they look ahead to the June Showcase, discuss if Fable can survive the GTA VI hype cycle, and what they could possibly see in the 30 minute showcase of Gears of War: E-Day. This and more ⁠this week on Xbox Casuals⁠. Join our communities:⁠Boss Rush Community Discord⁠ ⁠Tower Casuals Destiny Discord⁠Follow our Hosts: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, Founder of Boss Rush Media, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Tower Casuals: The Destiny Podcast⁠,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Josh Finney⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, cofounder and cohost of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Tower Casuals: The Destiny Podcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. 

Crimson Desert, Indie Games, and More with Kimchica - Boss Rush Gamescast - A Gameplay Discussion Podcast

How do AI, gaming, and storytelling all connect? In this episode of Boss Rush Gamescast, Pat Klein, Stephanie Klimov, Taylor, Stoy Jovic, and special guest Kimchika explore everything from the real-world challenges of AI in healthcare to deep dives into standout games. The team breaks down the design and world of Crimson Desert, while also spotlighting the unique gameplay and nostalgia-driven experience of Pocopia. The conversation expands into storytelling, player choice, and emotional impact with series like Life is Strange, along with thoughts on films like Super Mario Galaxy. Blending industry insight with personal experience, this episode offers a thoughtful look at where games and tech are heading.This and more on the Boss Rush Gamescast.Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow Boss Rush Network: Follow Boss Rush Network on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Support Boss Rush Network:Support Boss Rush on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and buy merch on our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Store.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Subscribe to ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush on YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and visit our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠website at BossRush.net⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ for more great content.Thank you for your Support!

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