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GAME REVIEW: Hogwarts Legacy

8–12 minutes

Title: Hogwarts Legacy
Developer: Avalanche Software
Publisher: Warner Bros. Games
Release Date: (Initial) February 10th, 2023
Reviewed on: PlayStation 5

Hogwarts Legacy is one of the most anticipated–and controversial–games of 2023, selling 12 million units in the first two weeks and generating $850 million dollars in sales. If you are on the fence of playing this game, please check out my review below and see if it’s for you.

IMPORTANT NOTE: Boss Rush Network believes in the right of individuals to boycott or to enjoy games of their own choosing, and this review will only focus on the gaming experience and content. It is our goal as gaming enthusiasts and content producers to provide only objective commentary, rather than engage in political discussion, which is outside the scope of Boss Rush Network.

Image Credit: WB Games

Synopsis

Hogwarts Legacy is sometimes referred to “that Harry Potter game”; however, it is far from it. Yes, this title shares the same universe, but it takes place in the late 1800s. You play as a new student, entering as a fifth year–something uncommon and has piqued the interest of students and professors alike. Hogwarts Legacy tells the story of a Goblin rebellion led by a ruthless Ranrok who works with a Dark Wizard group led by Victor Rockwood, who’ve all taken interest in your link to a powerful and mysterious ancient magic.

You tune into your ancient magic to uncover the secret behind the Keepers, undergo their trials, and witness memories of a young woman who was in a similar position as you. Those memories become the key to understanding the grave responsibility of protecting such powerful magic, for devastating consequences could befall the wizarding world if it ever falls into the wrong hands.

Image Credit: WB Games

This action RPG is massive. If you focus on the main storyline, it will take you approximately 20-25 hours; however, you will soon run into scores of side quests, or you may even just get lost in exploring the world. More on that later.

Analysis

Phew. This is going to be an undertaking. So, let’s break this down:

Graphics and Sound

Hogwarts Legacy features a Fidelity Mode (30 fps) and Performance Mode (60 fps). I personally selected Fidelity Mode knowing I would be enthralled with the world-building, and it didn’t disappoint. First of all, the world map was larger than I anticipated. Not only do you explore Hogwarts and Hogsmeade (a little village nearby), but you also have a sizeable area outside of that, which includes the Forbidden Forest, Trolls caves, enemy camps, and other villages. Everything is colorful and detailed. Even the character models are impressive. In fact, I often joke that I can easily see Professor Hecat’s pores. That’s how detailed Hogwarts Legacy is.

Human pores aside, the game does provide such graphical fidelity that I feel like I am wandering around a living, breathing world. Avalanche included many details in Hogwarts castle, from moving portraits to enchanted statues. The textures are spot on, and there are always things you can interact with.

Admittedly, even when playing in Fidelity Mode, I did run into a few graphical glitches. For example, when I initiated the Merlin’s challenge side quests, fireflies would literally appear and disappear from their spot while speaking with a researcher named Natty.

The music matches the game you’re playing. Aside from moments of combat, whimsical sound fills your ears as you perform charms or transfigure items in the Room of Requirement. The sound matches the game’s intent to inspire wonder and curiosity in the player.

Speaking of graphics and sound, let’s talk character selection. There are a decent amount of choices to customize your character, although I’ve heard from friends that it isn’t the most comprehensive. You start with a base and can adjust features like hair, eyes, eyebrows, facial structure, voice and pitch, and even whether you’re considered a witch or wizard.

Gameplay

For a massive RPG, gameplay is overall very intuitive. Aside from standard controls like running, dodging, and jumping, you equip spells into spell slots. You have a max of 16 available spell slots and a total of 34 spells you can learn. While the assignment and casting of spells are easy enough to master, having half the spell slots available (and that’s after you’ve upgraded to that point) can make it a hassle when you are moving from objective to objective. I regularly had to rearrange my spell slots when I am in the Room of Requirement or preparing for a battle.

You also have an items wheel where you can equip support items such as potions or items to assist in battle. Even more importantly, you have a spot for flying on your broom!

Image Credit: WB Games

The UI is user friendly, with a shortcut to the map. Otherwise, you have a wheel where you can check out equipment, talents, objectives, upgrades, and more. You can unlock warp ports via Floo Flames. This allows for exploration the first go-around, but then allows for shortcuts afterward. Because of how massive Hogwarts Legacy is and what it has to offer, the UI is appropriate for its scope.

As briefly mentioned in the synopsis, you have a main storyline you follow that explores your connection with ancient magic. Objectives include interacting with key characters in the game such as Professor Fig, Sirona the bartender, and Percival Rackham. You must learn required spells, take classes, and undergo four Keeper trials. These trials are shared by four Keepers, those that knew about the powerful ancient magic. As you progress through these trials, you also unlock the memories surrounding another fifth year student, Isidora Morganach–someone who was in a position that you are in now.

True RPG elements shine as you gain XP through main and side quests, battling enemies, and excelling in classes. As you level up, you earn talent points. Talent points can be used to upgrade skills in the following categories: spells, dark arts, core, stealth, and Room of Requirement. There is also a good deal of socializing you can do with fellow classmates and choose different response types.

A note on combat. After some practice, it’s a lot of fun creating combos. There is no shortage of ways to handle enemies, whether you are supplementing with potions, utilizing magical plants to aid in the fight, stupefying an enemy after a successful parry, or summoning Ancient Magic once the meter if full. However, it’s not flawless. The aiming and targeting is less intuitive. There are times where I am focused on a higher level poacher, and I need to knock their defenses down with the right type of spell (via color coding), but if another enemy runs by or I shift my camera angle, my target could change! Then, I hit the wrong person. The manual way to aim (LT then RT) was too cumbersome, so I took the risk with the auto targeting.

There are also come incredible side missions, especially ones with your fellow students, Natsai Onai, Poppy Sweeting, and Sebastian Sallow. With them you take down an illegal dragon fighting ring, battle down nasty poachers, and dabble in..Dark Magic to save a cursed girl. Another one of my favorite side missions is the one currently exclusive to PlayStation: Minding Your Own Business. This involves taking over a store in Hogsmeade, but not before enduring a dark and frightening challenge.

Sometimes it’s challenging to keep track of it all, and even when playing in Normal difficulty, you still need to manage your resources. For example, money isn’t easy to come by, and ingredients at Hogsmeade are expensive! I had to work hard for items or upgrades, and it made me feel accomplished at the end of it all. As I logged more hours into the game, I also lost steam with looking for all the treasure chests in the world, as most consisted of outfits, and I wished there was a little more variety of rewarding the player for exploration. Traveling to animal dens and enemy camps were the most fun for me. Regardless, the Field Guide was a clever means to keep tabs on your objectives on the map.

Finally, I wanted to touch base on the ending (major spoilers avoided). Victor Rockwood was a mediocre boss that proceeds Ranrock, as it felt like an overpowered poacher with lackeys trying to get in your way. It was still fun, but I thoroughly enjoyed the epic battle with Ranrock. In the beginning sequences, the school teachers rally to help you prevent Ranrock from obtaining a dangerous source of power left by Isidora. He unfortunately takes a monstrous form, and the final showdown is between you and him. There were several stages to this fight, and it incorporated a lot of what I learned and used in the game

The ending felt a bit mild, truncated even, when compared to everything that led up to this point; however, I want to credit post-game play and a secondary ending that is worth pursuing.

Overall, there are a variety of things to do in Hogwarts Legacy. The world is your magical oyster.

Final Score

Rating: 4.5 out of 5.

If someone who never read the Harry Potter books or seen the movies–someone who knows nothing about this universe–played this game, they would still thoroughly enjoy Hogwarts Legacy, and that is a large factor in this scoring. Avalanche was able to design a gorgeous fantasy world of witchcraft and wizardry that anyone can enjoy. In fact, I could guarentee you they would’ve concluded this was an inclusive title–inclusive of all genders, races, and sexual preferences.

On the other side of the coin, Harry Potter fans would enjoy the title because of several Easter eggs and references such as Nearly Headless Nick, Peeves, and familiar family names like Weasley and Black.

Hogwarts Legacy is a living, breathing world that sucks you in the moment you are sorted into your own House! This game allows you to live your fantasy of going to Hogwarts, making friends, and casting spells. The controls were intuitive, and the quests were engaging.

There were times certain graphics glitched out. I also wished there were less “clicks” to assign spells to spell slots since the ones you use in the Room of Requirement are much different that ones you use elsewhere. And sure, the battle system’s targeting could be refined. Most of what I considered “needs improvement” are nit-picky, and I genuinely believe Avalanche knocked this IP out of the park. I highly recommend this title.


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Featured Image Source: WB Games

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2 responses to “GAME REVIEW: Hogwarts Legacy”

  1. […] do you think? Are you excited? Will having explored Hogwarts in Hogwarts Legacy make you see the beloved […]

  2. Thepersonyouhate Avatar
    Thepersonyouhate

    Hey look everyone! It’s an unbiased opinion in a gaming article! Better take a picture, might be one of the last ones your ever see.

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Hey! Listen! ⁠Email Nintendo Pow Block your questions, topics, and comments⁠! Nintendo is gearing up for a massive fall with new Switch 2 bundles and major game announcements from Gamescom and D23! On this episode of Nintendo Pow Block, ⁠Edward Varnell⁠ and ⁠Corey Dirrig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ break down the newly announced $529.99 Switch 2 Sports Resort bundle alongside Nintendo's aggressive sweep taking down over 400 emulator repositories on GitHub. They also dive into exciting game reveals coming to Nintendo's next-gen console, including early looks at Stellar Blade: Complete Edition, Kingdom Hearts IV visiting Pixar's Coco, The Witcher 3 Remastered, and Final Fantasy VII Revelation. Plus, they discuss the Call of Duty: Modern Warfare 4 beta heading to Switch 2 and legendary developer Warren Spector retiring from the industry. This and more on Nintendo Pow Block, part of the Boss Rush Network. Join our Communities:Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Facebook Group⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Follow Nintendo Pow Block on Social Media: Nintendo Pow Block Podcast: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitch.TV⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow the Boss Rush Network: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitch.TV⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Support Boss Rush Network:Support Boss Rush on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and buy merch on our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Store.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Subscribe to ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush on YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and visit our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠website at BossRush.net⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ for more great content.Thanks for Your Continued Support!Thank you for supporting Nintendo Pow Block! If you’re listening on podcast platforms, leave us a five-star rating and a review. If you’re watching on YouTube, subscribe, like, comment, and hit the bell so you never miss an episode. Your support means the world—see you next time on Nintendo Pow Block!

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Support Boss Rush on Patreon here.What happens when your physical Xbox games can unlock the flexibility of digital ownership? This week on Xbox Casuals, Corey Dirrig and Josh Finney discuss Xbox’s continued support and approach to game ownership, including the recently announced disc-to-digital program for supported physical game discs providing digital access and benefits. They talk about why game preservation is more than nostalgia, why players want confidence that their libraries will survive future hardware changes, and how Xbox could build stronger loyalty by respecting past purchases. Corey and Josh also discuss the frustration gamers feel when companies and content creators rely on vague updates instead of clear, useful information. Plus, they look at Gamescom, community expectations, and why meaningful player engagement matters more than flashy marketing.This and more on Xbox Casuals: An Xbox Podcast, part of the Boss Rush Network. Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Follow the Boss Rush Network on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Thank you for your continued support of Xbox Casuals and the Boss Rush Network. If you're listening on podcast services, leave us a five star rating and a review or a comment. If you're watching this video on YouTube, subscribe to the channel, like the video, leave a comment, and hit the bell so you don't miss an episode posting. Your continued listenership and viewership means a lot to us. See you next time on Xbox Casuals!

Physical Games, Steam Machines, & Black Flag Returns - Boss Rush Gamescast - A Gameplay Discussion Podcast

Is physical game collecting making a comeback, or is it becoming a thing of the past? This week on the Boss Rush Gamescast, Stoy Jovic, Sofi Beyen, and Stephanie Klimov discuss everything from the end of the World Cup to the games they've been playing, including Assassin's Creed IV: Black Flag Resynced, Final Fantasy Tactics, Palworld, and Mouse P.I. for Hire. They also share their latest gaming pickups, including the new Steam Machine, retro PlayStation 2 classics, and a Polymega Remix, before diving into the future of physical media, retro game preservation, streaming, and the creators who inspire them.

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