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Context Matters: Coverage of Philippe Tremblay’s Comments Misses the Mark

7–11 minutes

Ubisoft has made the news thanks to some comments from its Director of Subscriptions Philipe Tremblay.

During a recent interview, Tremblay made comments regarding the future of subscription-based streaming services in gaming. Coverage of his comments spread rapidly and sparked an entire Internet movement.

It may seem weird that a topic as nuanced as subscription-based streaming could spark so much outrage. Unfortunately, the ire wasn’t ever directed at that topic, it was directed at one line.

Many took issue with a bit where Tremblay said gamers need to get comfortable not owning their games. The comment seemed to be in response to what would need to happen for subscription-based streaming services to take off in gaming.

Many readers perceived the quote as a threat of an ominous future. Without the proper context, they wouldn’t be wrong in that assessment.

There is a real debate around physical and digital purchases and what that exactly means. Any person would be fully justified in being upset that a major game developer would say something like this.

The problem is much of the gaming media got its coverage terribly wrong. It left out vital context and went the route of a clickbait headline.

In this day and age, many people sadly do not read past the headline thus sparking the outrage. You can’t have these necessary conversations without accurate information. Running with out-of-context quotes only cheapens a monumentally important conversation.

Gamers deserve much better.

I’m not here to defend Tremblay or Ubisoft. I’m not here to tell you if subscription-based services are good or bad. I’m for sure not here to debate physical vs. digital. I am here to discuss how coverage of these comments failed and will direct my comments to addressing the inadequate reporting.

As a former journalist, it pains me to see how poor the coverage was and, in turn, how much people do not read past the headline. That is largely the motivation behind this editorial.

The Missing Context: Ubisoft and Phillipe Tremblay

Philippe Tremblay. (Image Credit: Ubisoft via GameIndustry.biz)

Tremblay recently sat down for an interview with Christopher Dring of GameIndustry.biz. In that interview, Tremblay discussed the shift in Ubisoft’s recent subscription service Ubisoft+ Premium.

This new subscription service allows players access to day one titles from the developer for $17.99 a month. This is available on Xbox, PC, and Amazon Luna.

In explaining the new service, the conversation shifted to streaming services in gaming. Tremblay talked about how Ubisoft had seen consumers trending toward these types of services.

He also discussed how some use these types of services, remarking that he’s seen many play a game via a subscription service and end up buying it later.

The point is not to force users to go down one route or another. We offer purchase, we offer subscription, and it’s the gamer’s preference that is important here. We are seeing some people who buy choosing to subscribe now, but it all works.

Philippe Tremblay

The conversation then shifted to the potential of subscription-based services and why they haven’t taken off like in other media such as TV, movies, and music.

Tremblay said he believed it is because gamers aren’t yet comfortable giving up their game collections. In other media, it worked because many consumers were ready to give up their DVD or music collection for streaming services.

He then said that attitude is what needs to happen for a subscription-based services to take off in gaming.

One of the things we saw is that gamers are used to, a little bit like DVD, having and owning their games. That’s the consumer shift that needs to happen. They got comfortable not owning their CD collection or DVD collection. That’s a transformation that’s been a bit slower to happen [in games].

Philippe Tremblay

He later said he understands where gamers are coming from in this respect.

I still have two boxes of DVDs. I definitely understand the gamers perspective with that. But as people embrace that model, they will see that these games will exist, the service will continue, and you’ll be able to access them when you feel like. That’s reassuring.

Philippe Tremblay

The article then goes on to discuss challenges in gaming subscriptions and included quotes from Ubisoft CEO Yves Guillemot from a previous interview.

The interview wraps up with Tremblay discussing his interactions with subscription services and how subscription fatigue does pose a lot of challenges moving forward as Ubisoft reenters this market.

Tremblay ends with an invitation to gamers to join Ubisoft’s new subscription service.

“We’re asking for a low commitment from gamers,” he said during the interview. “We welcome them whether they want to stay a month or multiple months.”

To My Colleagues in the Media

Image Credit: AbsolutVision (via Unsplash)

News coverage is a passion of mine. I think journalism, at its purest, is vital to a functioning society. Without it, the governed can’t properly give their consent as Thomas Jefferson envisioned in the Declaration of Independence.

Of course, we’re talking about video games and not political coverage. Still, the responsibility of a journalist is to take information from those who have it and give it to those who ought to have it. You can’t properly do that if you’re leaning so obviously into clickbait.

The Society of Professional Journalists’s Code of Ethics outlines four major points that all journalists should follow. One of them is to Seek Truth and Report It.

Under this point, SPJ outlines how journalist can properly Seek Truth and Report It. One such way is to “provide context. Take special care not to misrepresent or oversimplify in promoting, previewing or summarizing a story.”

I believe gaming media failed in this aspect. The headlines seen throughout the news media all misrepresent Tremblay’s words and minimize an entire conversation down to an inflammatory sentence.

We live in an age of “Angertainment,” or media solely meant to rile up its viewers or readers. This is prevalent in political coverage and has worsened over the last 16 years.

My friends in the media, don’t fall into angertainment. Seek truth and report it accurately and fairly. Sure, it might not be as sexy as a controversial headline, but your credibility depends on it.

Trust in the news media is laughably low. You may not see video game coverage on the level of other topics, but to me, credibility is the same across the board and the reader doesn’t see much difference between a games reporter and a political correspondent. To them, it’s all just the news media.

Be the change that could help restore more credibility to news coverage. The more gamers can trust you, the more successful you will be.

To My Fellow Gamers

Image Credit: LinkedIn Sales Solution (via Unsplash)

Social Media has trained us to look for the smallest amount of information and run with it. People know this and they are banking on you not doing your proper research as is the case of what happened with Tremblay’s comments.

We’ve got to be better in this aspect.

Many may say, “what is the harm in not understanding the full context? There is a real problem with losing access to digital games.” That may be the case but don’t use out-of-context quotes to justify your outrage.

I’ve been through many gaming Facebook groups over the last week and have seen this quote pop up a lot. Then, people started posting that “if buying a game isn’t owning it, then piracy isn’t stealing.”

Everyone has their own thoughts and morals on the topic of piracy, but don’t use an out-of-context quote to justify it. You owe it to yourself to get the full picture because no where in Tremblay’s comments did he explicitly threaten your games with an ominous future. He was merely exploring a hypothetical, likely with an agenda, but he spoke with nuance.

We need to understand that gamers are diverse. We all have different backgrounds, situations, and locations. You might not agree with subscription-based services, but there are plenty who do.

It is OK to have differing views and practices on this. Obviously, Tremblay has a stake in subscription services so he’s going to champion them. There are plenty who agree with him.

Rather than fighting among ourselves over an out-of-context quote, we should actually have meaningful debate. This would require reading past the headline, but it can work wonders because you can have an in-depth conversation.

The gaming media absolutely needs to be more responsible in its coverage. That said, there is some ownership we should take in this.

You are certainly entitled to your opinion and to express your displeasure with the issue one way or the other. I’m not asking you to change your views. Rather, I’m asking you to do your proper research and don’t let clickbait unnecessarily rile you up.

If you’re going to hate, hate responsibly.

In Conclusion

Image Credit: JEShoots.com (via Unsplash)

I thank you for coming to my soapbox.

My purpose is not to persuade you one way or the other on the topics Tremblay discussed. Rather, my beef is with how it was covered and the reaction to an out-of-context quote.

We just went through this with Martin Scorsese and his comments about cinema. How many times is it going to happen before we finally get it?

There are absolutely conversations to be had about what Tremblay discussed and other related topics. It just needs to be done with accurate information and full context.

At the end of the day, we all just need to be a little better.

Featured Image: Ubisoft (via GameIndustry.biz)


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4 responses to “Context Matters: Coverage of Philippe Tremblay’s Comments Misses the Mark”

  1. Pierre Henriot Avatar
    Pierre Henriot

    I think it’s a good thing that this statement is being widely reported. It’s a good thing too that you explain what’s behind it, but you do miss the mark as well – you are not providing FULL CONTEXT in your defense of Ubisoft.
    The full context is that some entertainment companies have already reneged on some of their sales contracts with consumers, without compensating the consumer for the loss of content. Examples are Sony, and yes, Ubisoft.
    These companies removed consumers’ access to content the consumers PURCHASED (as opposed to rented or leased) without an expiration date.
    Consumers’ access to the content was removed without compensation.
    This issue needs to be addressed, and if the industry’s solution is to say “consumers should get comfortable with not owning their content”, then the only sensible answer is “the entertainment industry needs to get comfortable with people not buying their content”.

    1. Josh Martinez Avatar

      Not taking a side on the issue nor was defending Ubisoft. It’s not a journalist’s job to take a side and i did not. The only side i took is for the gaming media to do its job better. If you still have issue with the topics Tremblay raised, by all means air those grievances, just do so with the proper context. There is absolutely a conversation to be had about digital purchases and what that exactly means. That said, the issue was the news media’s coverage of Tremblay’s comments and why it felt the need to pull comments out of context. I don’t believe I’m missing context as it strictly relates to Tremblay’s comments. He spoke about subscriptions and what it would take for them to work in gaming. By all means, have this crucial discussion on digital purchases. A healthy discourse is vital to a functioning society. It’s when misinformation is used that it cheapens an important discussion and that is where the news media failed

  2. Josh Martinez Avatar

    It happens to the best of us! I’m certainly been guilty of it. Normally, I ignore these types of things but people started jumping into using the quote as justification for piracy. I wanted others to have the proper context before making such a drastic step. Plus, I love journalism and this just hurt as a former journalist.

  3. Christian Avatar
    Christian

    Thanks for writing this! I was one of the folks who didn’t read beyond the headline and perceived Ubisoft’s comments as bad based on a preexisting (largely negative) impression I have of that company. Now I know better! Truth always matters, and reporters have a responsibility to get it right, whatever the subject matter.

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Support ⁠⁠Boss Rush Network on Patreon for one week early access to Boss Rush Podcast Plus⁠⁠ Content. The GameCube’s strange, creative spirit could make it Nintendo’s next great revival. On this episode of Expansion Pass, ⁠⁠Edward Varnell⁠⁠ and ⁠⁠Corey Dirrig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ look back at its incredible library, from Metroid Prime, Wind Waker, Double Dash, and Smash Bros. Melee to Fire Emblem: Path of Radiance, RPG classics, and the Game Boy Player, and explain why this underappreciated era still resonates with Nintendo fans.This and more on Expansion Pass, part of Boss Rush Podcast Plus on Patreon. Join our Communities:Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Facebook Group⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Follow Nintendo Pow Block on Social Media: Nintendo Pow Block Podcast: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitch.TV⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow the Boss Rush Network: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Twitch.TV⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Support Boss Rush Network:Support Boss Rush on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and buy merch on our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Store.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Subscribe to ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush on YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and visit our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠website at BossRush.net⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ for more great content.Thanks for Your Continued Support!Thank you for listening to Expansion Pass, Expansion Pass, part of ⁠Boss Rush Podcast Plus on Patreon⁠. If you’re listening on podcast platforms, leave us a five-star rating and a review. If you’re watching on YouTube, subscribe, like, comment, and hit the bell so you never miss an episode. Thanks for watching and listening!

Xbox Disc-to-Digital Games? Xbox’s Big Push for Game Preservation - Xbox Casuals: An Xbox Podcast

Support Boss Rush on Patreon here.What happens when your physical Xbox games can unlock the flexibility of digital ownership? This week on Xbox Casuals, Corey Dirrig and Josh Finney discuss Xbox’s continued support and approach to game ownership, including the recently announced disc-to-digital program for supported physical game discs providing digital access and benefits. They talk about why game preservation is more than nostalgia, why players want confidence that their libraries will survive future hardware changes, and how Xbox could build stronger loyalty by respecting past purchases. Corey and Josh also discuss the frustration gamers feel when companies and content creators rely on vague updates instead of clear, useful information. Plus, they look at Gamescom, community expectations, and why meaningful player engagement matters more than flashy marketing.This and more on Xbox Casuals: An Xbox Podcast, part of the Boss Rush Network. Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Follow the Boss Rush Network on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Thank you for your continued support of Xbox Casuals and the Boss Rush Network. If you're listening on podcast services, leave us a five star rating and a review or a comment. If you're watching this video on YouTube, subscribe to the channel, like the video, leave a comment, and hit the bell so you don't miss an episode posting. Your continued listenership and viewership means a lot to us. See you next time on Xbox Casuals!

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