SUPPORT BOSS RUSH ON PATREON

GAIN EXCLUSIVE CONTENT, EARLY ACCESS TO SHOWS, BECOME A PATREON PRODUCER, AND MORE! FOLLOW FOR FREE AND GET THE BOSS RUSH PODCAST EARLY!

PAX West 2025: Project ATOM, a Conglomeration of the Cutest and Coziest

From JNG Studio, Project ATOM’s demo was an absolute blast at PAX West 2025!  I had the honor of trying out their game and speaking to Faye, the co-producer. 

Project ATOM is about the world of Totopia, a virtual world on a virtual server. that one day suddenly has an infection appear. Players have been summoned to this world to help combat the Bitrot and to combat End, an enemy born from human negativity. 

A colorful, vibrant scene from Project ATOM's game demo featuring characters running across a multi-colored platform with coins and a futuristic city backdrop.

The demo itself was a great mix of gameplay that would suit many different kinds of players. There are three main modes: campaign, tournament, and party time. The campaign is the story mode, completing chapter to unlock the lore and characters. The campaign has explorable stages where players are to platform around while defeating enemies. The tournament is a three-round elimination free-for-all, playing various mini games to decide the top player amongst sixteen players. The games felt reminiscent to Fall Guys which was great since I absolutely love playing that game. Party time is a co-op adventure playing various games to eliminate the other teams. It reminded me of Mario Kart with the party mini games. 

But, there’s even more! The characters and their animal partners, atomons, are highly customizable! Faye explained that the key concept of the game was creativity. 

A character design from Project ATOM featuring a customizable avatar with green hair, glasses, and a blue outfit, alongside various hairstyle options displayed in thumbnails.

Even from the demo, I was astounded by how well they had integrated the concept. With the customization of players, it truly would create no two similar characters. The options were endless, and Faye was happy to tell me that the demo was just a small taste of what the full release would offer. But not only was the playable character customizable but the atomons too! Atomons could wear different skins which were customizable in color that would also appear in the overworld. Even the appearance of the abilities gained from atomons were changed by these skins. 

A vibrant virtual street in Project ATOM featuring colorful buildings, lush greenery, and playful architecture, reminiscent of a whimsical city setting.

The final thing shown to me during this demo was Pulse Avenue. Pulse Avenue is a life simulator similar to Animal Crossing. Players could freely decorate a street with buildings and roads, creating their own Avenue to their liking. The more decorated, the more characters would be attracted to come and visit. 

Now, before I left the demo, Faye had one more little thing to tell me. They were working on a Workshop, a gameplay mode that gave players the ability to create their own stages! Truly, it was the definition of creativity itself instilled with this mode. I’m excited to see what kind of stages this mode will allow players to create. 

I greatly enjoyed my time with Project ATOM, and it was exactly the kind of game I would love to play in full. 

Speaking with Faye, I gained several insights to the game and why it seemed to resonate with me. 

The team had created the game with the intent of making a relaxing, cute game. It was the culmination of elements from other adventure and party games that fell into a similar genre as Project ATOM. Faye explained that she and the rest of the team lived such busy lives that they wanted the game to be a way to relax. 

The team was inspired by childhood toys which is what the art style of the game was built around. I could immediately tell what they meant. The design and art style felt like an animation, like looking at a toy aisle to see the different toys the store had to offer. In face, the biggest challenge the team faced according to Faye was making the adorable atomons. 

Each atomon has a unique appearance and a unique ability, both the atomon itself and the ability it gives to players. Ensuring that no two atomon were alike and that they gave players a good experience in combat was a difficult hurdle to cross. From what I’ve experienced in the demo, the team seems to have done a brilliant job so far! 

Project ATOM is sure to draw many kinds of players together. I’m definitely one of those wish listing this game. Are you interested in this party game mixed with a life simulator? What would be the mode you play on the most? Share your thoughts with us in the comments below or in our Boss Rush Discord

Featured Image Source: JNG Studios


Boss Rush Podcast – A Podcast about Video Games

The Boss Rush Podcast is the flagship show of Boss Rush Media and The Boss Rush Network. Each week, hosts Corey Dirrig, LeRon Dawkins, Stephanie Klimov, and Pat Klein, as well as their friends, fellow creators, developers, and industry veterans, share their gaming experiences. They discuss what they’ve been playing, explore rotating segments, debate the Boss Rush Banter topic of the week, answer community write-ins, and more. Patreon subscribers at any tier enjoy exclusive access to the Boss Rush Podcast Patreon Show twice a month along with other perks and extras.

Boss Rush on YouTube

Follow and Connect with Boss Rush Podcast on Social Media
X/Twitter + Bluesky + Instagram + Threads + YouTube

Listen to Boss Rush Podcast on Podcast Services
Apple Podcasts + Spotify + Goodpods + Amazon + More Links

Thank you for supporting Boss Rush Podcast and the Boss Rush Network

Thank you for watching or listening to The Boss Rush Podcast. If you’re watching this ⁠⁠episode on YouTube⁠⁠, hit the Subscribe button, Like the video, and hit the notification bell so you don’t miss an episode! If you’re listening on ⁠⁠⁠Apple Podcasts⁠⁠⁠ or ⁠⁠⁠Spotify⁠⁠⁠, consider leaving us a rating and a review as it helps with discoverability and growth. ⁠⁠Support Boss Rush on Patreon⁠⁠ for exclusive content, early access and audio versions of shows, become a Patreon Producer, and more. Visit our website for all of our content including ⁠⁠reviews⁠⁠, ⁠⁠news⁠⁠, ⁠⁠daily Boss Rush Banter⁠⁠ discussion topics, ⁠⁠listicles⁠⁠, ⁠⁠features⁠⁠, and more. However you support us, it means so much to us. Thank you for your continued support of the Boss Rush Podcast and the ⁠⁠Boss Rush Network⁠⁠

We Are Boss Rush. Be Better.

,
,

Leave a Reply

SUPPORT BOSS RUSH MEDIA

Patreon:
patreon.com/bossrushnetwork

YouTube:
youtube.com/bossrushnetwork

CEO, Cofounder: Corey Dirrig

BOSS RUSH MEDIA & THE BOSS RUSH NETWORK

Copyright © 2025 Boss Rush Media, The Boss Rush Network, and Boss Rush Media, LLC. All Rights Reserved.

The Boss Rush Network is a community-driven outlet focused on video games, entertainment, and more, producing podcasts like The Boss Rush Podcast and Nintendo Pow Block. Our mission is to create a positive space where people can share their passions and grow together in a meaningful, impactful way.

We are Boss Rush. Be You. Be More. Play Games. Be Better.


Copyright © 2025 Boss Rush Media, LLC

CONTACT BOSS RUSH NETWORK

Writing Opportunities:
contact@bossrush.net

Podcast and Media Opportunities: bossrushmedia.biz@gmail.com

Editor-in-Chief: David Lasby

Discover more from Boss Rush Network

Subscribe now to keep reading and get access to the full archive.

Continue reading