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TV REVIEW: Cloudward, Ho! – Episode 18: A Curious Conclave in Zumhara

6–9 minutes

Title: Cloudward, Ho!
GM: Brennan Lee Mulligan
Players: Emily Axford (she/her) as Marya Junková (she/her). Zac Oyama (he/him) as Daisuke Bucklesby (he/him). Siobhan Thompson (she/her) as Vanellope ‘Van’ Chapman (she/her). Lou Wilson (he/him) as Montgomery ‘Monty’ LaMontgommery (he/him). Ally Beardsley (they/them) as Olethra MacLeod (she/her). Brian Murphy (he/him) as Maxwell Gotch (he/him).
Streaming Service: Dropout

If you missed them, catch up on our review of the first, second, third, fourth, fifth, sixth, seventh, eighth, ninth, tenth, eleventh, twelfth, thirteenth, fourteenth, fifteenth, and sixteenth, and seventeenth episodes!

We return to Zood in this week’s episode of Cloudward, Ho! As exciting as I am to see the crystalline city of Zumhara, we’re in the time crunch stage of the series. The barrier between Zood and Zern has broken. By freeing Tazgw’agwa, Van ensured their path back to Zood, but she also cleared the way for the Queen of Zern to invade. However, with the new discovery of Ludmila’s fate, there are more questions than answers in what exactly Zern’s armies intend to do outside of conquest.

Illustration of Tazgw'Agwa, a mystical sea creature with a long, serpentine body and a prominent face adorned with glowing jewels. The artwork is framed with decorative gears and a vintage background.
Now freed – an ancient extraplanar being (Image Credit: Dimension 20)

Comfrey signals for the Zephyr II to meet them; however, it won’t be able to carry Big Britches. If they intend to make a stand-off before Zumhara, then that might be workable; however, if they intend to go after Straka, the Zephyr II won’t be able to carry the mech. As they enter the city, the crew discover that they’re not the only ones. After the barrier broke, a flash across the sky sent many flooding into the city for safety. Among those are numerous others who proclaim they’re there to save the world.

In the frenzy, they turn to Buzz for answers. He gives them some direction of important areas in the city. While hubs of community, philosophy, and history are prime candidates for Ludmila’s attention, Comfrey suggests the city hides an engine for Zoodian energy which would be a more important target.

Illustration of a crystalline robot character with intricate details and a mechanical design, standing in a dynamic pose.
Buzz, a Zoodian automaton (Image Credit: Dimension 20)

The crew splits up. Maxwell and Monty go to the Lux Eternium, a forum for discussion. Rev. Vernon J. Feldspar lectures on compassion, but Maxwell interrupts and reveals that he’s gone through multiple biangles. Leaving out the group’s involvement in the barrier falling, he explains what has happened, warning that the Queen of Zern still reigns and intends to invade. Horrified by this but relieved to have it affirmed, the elders speak of a family of Gathi and talk about the Chapman family. Monty reveals Van is here and that Comfrey lives.

Illustration of Reverend Vernon J. Feldspar, a Zumharan reverend, depicted as a humanoid creature with bird-like features, wearing ornate clothing and jewelry, accompanied by small figures in the background.
Rev. Vernon J. Feldspar (Image Credit: Dimension 20)

As they go to leave, the keys in Maxwell’s pocket react, sensing a doorway. The key leads to a wall covered in glowing crystals, pointing specifically to a single spot of red amid the red.

Van and Bert explore the city; however, while they’re looking for anything particular of interest that could be helped for the defense of Zumhara, Van takes that time to check in with her husband and reconnect after all that has happened. Their sweet romance steals my heart once more. Bert compares his wife to a selkie, stating that unlike the men who tried to control those mythical women, he never wanted her to have to choose. Both want nothing more than to be together, and as much as Van only truly feel fear when thinking Bert is in danger while Bert states that he always feels safe with her. Unfortunately, Bert reveals he found a gun in Zern, so if that isn’t a literal Chekov’s gun, I’ll be shocked.

Picking up some foreign energy, Van makes contact with Tazgw’agwa. The endless entity laments being trapped, seemingly more embarrassed for being tricked only to be used as a barrier. Seeing the grief, Van offers potential purpose; however, Tazgw’agwa states the celestial being wants to go home. Despite this, Tazgw’agwa leaves a bit of their power behind with her.

Meanwhile, Daisuke goes along with Comfrey and Olethra, returning to the ship. Kočka needs a new mech, and Olethra yearns to learn more about the mech that her grandmother left for her. As they work, Olethra confides in her grandmother that she fears that she might end up like Ludmila. Comforting her, Comfrey laments her carelessness when teaching Marya and promises to do better by Olethra. Odds aren’t the best on Comfrey actually doing better as she does end up just leaving her granddaughter to reconnect with Daisuke.

A male host, wearing a red and black plaid shirt, speaking animatedly in front of a backdrop featuring colorful illustrated characters, with gears and a decorative frame surrounding the image.
The Library of Zumhara (Image Credit: Dimension 20)

On her own, Marya explores the library of Zumhara. Crystals line the shelves, containing moving pictures. She also meets Iridia Neff, a Zumharan librarian. Even as she tries to search for cracks in the honor system of the city, but she finds none. Instead, she finds a crack in an important informational crystal. To no one’s shock, the person who tampered with the crystal was none other than Mordecestershire. Marya quickly finds other crystals about Straka, describing the heart of flesh and the workings of the mechanical beast.

Digital illustration of Iridia Neff, a Zumharan librarian, depicted sitting in a decorated wheelchair, wearing an orange outfit and a headdress with a sunburst design, while holding a crystal in her hands.
Iridia Neff – Zumharan Librarian (Image Credit: Dimension 20)

Back in the Lux Eternium, Van and Bert reunite with Monty and Maxwell as they use the key and find a large floating crystal. Monty determines this crystal is the heart of Zood. It is an ancient engine, built like a mirror to concentrate and reflect energy. This is very likely what the army of Zern will attack first. Undoubtedly, there is an identical engine in Zern.

A group of tabletop role-playing game players sit around a table, engaged in gameplay, with animated illustrations of characters and scenes displayed behind them.
The Engine at the heart of Zood (Image Credit: Dimension 20)

The group returns to the Zephyr II, and Marya discovers the crystal from Mordecestershire’s collection which Comfrey had turned into a pipe. Placing it back in the main crystal, we see only the beginning of a united decision before the episode ends.

Highlights

This episode was on a strangely even keel, so picking a highlight is rather difficult. I always love Bert and Van’s interactions; unfortunately, Bert’s Zernian gun seems a dangerous set-up to me. While Dimension 20 isn’t known for its tragic moments, Brennan’s recent debut on the latest season of Critical Role has me on edge, waiting for some sort of sudden subversion as if Ludmila’s fate isn’t horrifying enough on its own.

Alternatively, I loved Tazgw’agwa’s farewell to Van. An Eldritch Horror, a gentle patron, a giant space squid, and a celestial ghost ship for a family of pirates saved in the moments of their drownings / deaths – that’s goals.

Final Score (4 out of 5 Stars)

Rating: 4 out of 5.

Having escaped Zern, this episode heavily focused on research and preparation as our Intrepid Heroes raced against the clock to prepare Zumhara for the coming invasion. The gap between their passing into Zood and the arrival of the Zernian army seemed far longer than I would’ve expected, but we desperately needed the slow down. Though Ludmila’s reveal wasn’t entirely shocking, there were a number of questions about how the Primarchs removed Ludmila’s heart and whether the queen is her body without a heart or an automaton based on her appearance.

I’m sincerely hoping we saw the last of Wisconsin, but I’m not sure Ally will let that automaton die. Otherwise, this was a bit of a slow roll, filled with more bits and trickles of information, but we desperately needed some time to give Marya a breath and reset the meter. There’s only so long you can keep a desperate pace moving without the tension breaking, and if it breaks unwittingly, the whole climax can become an absolute mess, so better to break it intentionally and up the ante with expressions of love. Comfrey’s death or Bert’s will hurt all the more after this episode if either comes.

With only two more episodes to go, we’re racing into the end game, and we have mysteries to uncover and an invasion to prevent. Do you think Ludmila can still be saved? Or will only death release her from her suffering? Let us know what you think in the comments below or go over to our Discord channel to join the conversation.

Featured Image: Dimension 20


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SPOTLIGHT: Dark Machine Games, Developer Behind White Knuckle - Boss Rush Podcast - A Podcast about Video Games

Dark Machine Games White Knuckle on Steam here.How does a small indie team turn a prototype into one of the most talked-about climbing games of the year?In this Boss Rush Network Spotlight Series interview, host Stephanie Klimov sits down with the team at Dark Machine Games to explore the incredible journey behind White Knuckle. What started as a rapid prototype quickly evolved into a unique first-person speed climbing experience blending tension, horror elements, and flow-state gameplay. The team dives into their inspirations for the game’s striking art and sound design, how community feedback shaped development during early access, and the unexpected boost from creators like Markiplier. They also discuss their growing recognition, including being featured in Forbes 30 Under 30, and what that means for the studio’s future. With new updates on the horizon, including the upcoming region “The Nest,” this episode highlights the power of community-driven development and the passion fueling one of indie gaming’s rising success stories.Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ here⁠⁠⁠⁠⁠⁠⁠⁠⁠.Follow the Boss Rush Network on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Thanks for your continued support of the Boss Rush Podcast and the Boss Rush Network! If you listen on podcast services, leave us a 5 star rating and a nice review or comment. If you're listening to this episode on YouTube, subscribe to the channel, like the video, leave a comment, and hit the bell so you don't miss an episode posting. ⁠⁠⁠⁠⁠⁠⁠⁠Visit our website for more great content⁠⁠⁠⁠⁠⁠⁠⁠ from Boss Rush and our community.

Fire Emblem: Fortune's Weave and Splatoon Raiders Rated by PEGI - Nintendo Pow Block Podcast - Now Your Podcasting with Power!

Email your ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠questions to the podcast here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. As the industry continues to struggle with budgets, delays, and restructuring, Nintendo seem to be the only company who's figured it out. This week on Nintendo Pow Block, ⁠⁠⁠⁠⁠⁠Edward Varnell⁠⁠⁠⁠⁠⁠⁠ and ⁠⁠⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠⁠⁠ are back to discuss what they've been playing and the news of the week. They get into Capcom's new IP Pragmata, news of a new round of layoffs at Iron Galaxy Studios, massive leaks tied to the Indonesian Ratings Board and 007 First Light, and what it means for game development. They also discuss Nintendo’s growing 2026 lineup with Splatoon Raiders and Fire Emblem ratings updates, the huge box office success of The Super Mario Galaxy Movie, progress on The Legend of Zelda live-action film, Starfield rated for Switch 2, the Assassin’s Creed Black Flag Resynced release date, Pragmata performance, and Telltale’s The Expanse launch, alongside a discussion on Bungie, Marathon vs. Destiny 2, content creation, and the launch of the Pow Block YouTube channel.They end the podcast as always with community questions and topics. This and more on Nintendo Pow Block!Join our Communities:Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. Join the ⁠⁠⁠⁠⁠Boss Rush Network Facebook Group⁠⁠⁠⁠⁠.Follow Nintendo Pow Block on Social Media: Nintendo Pow Block Podcast: ⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Instagram,⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Twitch.TV⁠⁠⁠⁠⁠Follow the Boss Rush Network: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Twitch.TV⁠⁠⁠⁠⁠Follow our Hosts: ⁠⁠⁠⁠⁠Edward Varnell⁠⁠⁠⁠⁠, Cofounder of Boss Rush Media and host of ⁠⁠⁠⁠⁠Nintendo Pow Block⁠⁠⁠⁠⁠⁠. ⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠, Cofounder and CEO of Boss Rush Media and host of the ⁠⁠⁠⁠⁠Boss Rush Podcast⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Nintendo Pow Block⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Xbox Casuals⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠Tower Casuals: The Destiny Podcast⁠⁠⁠⁠⁠. ⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Mastodon⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠Support Boss Rush Network:Support Boss Rush on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and buy merch on our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Store.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Subscribe to ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush on YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and visit our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠website at BossRush.net⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ for more great content.Thanks for Your Continued Support!Thank you for supporting Nintendo Pow Block! If you’re listening on podcast platforms, leave us a five-star rating and a review. If you’re watching on YouTube, subscribe, like, comment, and hit the bell so you never miss an episode. Your support means the world—see you next time on Nintendo Pow Block!

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Xbox is making some aggressive moves, and it feels like things are finally out in the open. Under Asha Sharma and Matt Booty, the team laid out a clear four-part plan for the future, covering hardware, games, player experience, and services. On this week’s Xbox Casuals, Corey Dirrig and Josh Finney discuss what it all means, from stabilizing the current console generation and teasing Project Helix, to growing franchises and rethinking how Xbox Game Pass works going forward. There’s even talk of potential acquisitions and changes to exclusivity. It’s a lot to take in, but more than anything, it finally feels like Xbox is being upfront about where it’s headed and has lit some fire under the community. Now it’s just a matter of seeing how it all plays out.This and more this week on Xbox Casuals. Join our communities:Boss Rush Community Discord Tower Casuals Destiny DiscordFollow our Hosts: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, Founder of Boss Rush Media, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Tower Casuals: The Destiny Podcast⁠,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Josh Finney⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, cofounder and cohost of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Tower Casuals: The Destiny Podcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. 

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