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Nintendo Inspired My First Marathon: Weeks 3 & 4

5–8 minutes

The September 2025 Nintendo Direct kicked off with Shigeru Miyamoto discussing Nintendo’s celebration of Mario’s 40th anniversary. One of the more minor announcements including sponsoring the Kyoto’s 2026 marathon. My view on participating in a marathon jumped from over my dead body to I need to sign up ASAP. Follow me as chronicle my training journey as I reflect on why I love video games and Nintendo in the first place.


Click here to check out my first entry: Week 1 and 2.


Kyoto Marathon 2026 Training: Week Three

I’ve reached my third week of training, and I now understand the important of rest days. After pushing for eight miles on my long run at the tail end of week two, I was gassed. Thankfully, the stars aligned, and I got a deep tissue massage. I completed a shorter run Sunday and rested Monday.

There is a level of guilt I feel whenever I “rest”, whether it’s rest from work, parenting, working out, or any other aspect of my life, I feel like I’m slacking. I was raised on the narrative that life is defined by productivity. I became that person that would multitask, work through lunch, or find something to clean if I ever find myself in downtime. So, you can imagine when training for a marathon, a rest day can kind of be mind-bending. An inner voice kept shouting, “B-but you should be TrAiNiNg”!

Have you ever felt this way? Guilt or anxiety when you slow down to catch your breath? This journey is teaching me to think long-term–that rest on one day is beneficial to the plan. My muscles are recuperating, and my motivation is preserved when taking caring of myself. It’s a lesson I wish I’d learn earlier in life, before I burnt out in pharmacy or injured my shoulder with pole workouts. Marathon training has become equal parts physical training and exercise in discipline.

After my rest day, I went full speed ahead with a five-mile Tuesday and four-mile venture Wednesday, with the latter focusing more on time. My goal is to end my third week with a nine-mile-long run. Mayben ten. I can’t push myself too quickly. I still have a long road ahead.


Reflecting on My Firsts with Nintendo

Since this is my first marathon, I reflected on a lot of my firsts. While my memory is a touch fuzzy, I recall the Game Boy Color and the Nintendo 64 were my first gaming systems. For the Game Boy Color, my first game was Pokémon Red. With my Nintendo 64, my first game was the pack-in, Wave Race 64. My parents weren’t fans of video games, so I poured hours into only a handful of games during my youth, and took advantage of the occasional Blockbuster rental.

Pokémon Red had a profound influence in my life. Not only was it one of the first video games I ever owned, but it was a game I bonded with my friends over. We’d bring our cables to school, link up our handhelds, and traded Pokémon. I truly thought the technology was revolutionary! I enjoyed assembling and training a team of my own, fully embracing the “Gotta Catch ‘Em All” motto.

A pixelated scene from the game Pokémon Red, showing a character near a house and a river, with trees and pathways in a retro style.
Credit: The Pokémon Company

To no one’s surprise, The Legend of Zelda: Ocarina of Time was my first N64 game I latched onto. It was there I encountered my first terrifying moments–the Wallmaster in the Forest Temple and Dead Hand beneath the well. I also first rage-quit after running into that one locked door in the Water Temple after running out of keys (nowadays I feel like the Water Temple wasn’t that bad).

Some of my first rentals at Blockbuster were Starfox64, Banjo Kazooie, and for some reason, Turok. I also remember being totally confused with Mischief Maker and getting lost in Quest64 because the graphics were so wonky, I didn’t notice where to exit.

Although I missed out on a lot of gaming goodness in the 90s and early 2000s, it benefits me in a sense that I get to still experience lots of “firsts” to this day. Metroid Dread was my first Metroid experience, and I loved it. Nintendo Switch Online helped me dabble into games I couldn’t afford or have time to play. Even with non-Nintendo things, I’ve gotten to experience firsts with the Silent Hill, Resident Evil, Shinobi, Ninja Gaiden, and Metal Gear Solid franchises. Impressive gameplay and mind-bending stories add spice to my bland, everyday life, just like planning for a marathon is doing!


Kyoto Marathon 2026 Training: Week Four

Week four was the week that hit hardest so far. I pushed myself even further to achieve a ten-mile long run. That Saturday afternoon, I laced my sneakers, put on a long podcast, and ran on the Rail Trail for almost two hours straight. By mile six, I was slick with sweat and taking hasty sips of water. By mile eight, sharp pains ran over my right knee, but I pushed forward and achieved ten miles at an average 10 minute 54 second pace. Yeah, I really slowed down by the end, but I was proud. I pushed two addition miles on my long run in two consecutive weeks. However, that came at a cost. I was nauseous for the rest of the night and was exhausted beyond reason all of the next day. While I was proud of reaching a new milestone, my body warned me of my limits, so I planned to stick with 10 miles for the next long run.

The question is, will I get to that next 10-mile run? Little did I know that my son would give me the gift of strep throat, throwing a massive wrench into my training plans in week 5…


Overcoming Obstacles in Gaming in the 90s and Early 2000s

When I first got into gaming, the internet was in its infancy. If I rented a video game and didn’t know how to solve a puzzle or defeat an enemy, I only had two major choices: keep trying or give up. I sank countless hours in a few games that seared itself into my memory in the funniest way. I say funny because I would ever spend so much time banging my head against a wall nowadays.

One such memory was with Mischief Makers, a platform puzzler that released on the Nintendo 64 in 1997. I was draw to its bright colors and neat looking green-haired character on the box cover art. I guess my child brain couldn’t understand the concept of the game and “shaking” enemies, and without the internet, I was left returning the game unfinished.

Another time was with Quest 64. This one is quite hilarious because I didn’t even make it past the first area. Why? Because I literally couldn’t see where the exit was. I remember spending hours, no lie, hours because the graphics were so…polygonal, that my spatial understanding couldn’t tease out where the new road out of the kingdom was. So, I spend my rental time roaming the Melrode Monastery.

A character in a colorful environment fights off enemies using a magic-like attack, with a health and mana display visible at the top of the screen.
Credit: Imagineer

Now, before you laugh and ridicule me for being a terrible gamer, I would consider this more like funny memories during a simple time and with…well, a simple mind. I was probably around ten, barely been exposed to video games, and had no internet at my fingertips. What I appreciate about these memories was the sheer motivation as a child, and if I had owned the games instead of rented, I’d bet I would’ve kept trying until it clicked (or until I got my hands on the web and found a game guide). Regardless, these childhood memories make me realize two things: 1) my appreciation for how easy we have it as gamers today and 2) my sense of perseverance that I can take with me while I train for my marathon.


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4 responses to “Nintendo Inspired My First Marathon: Weeks 3 & 4”

  1. Madpharmacist Avatar

    Super appreciate all your encouragement! Today I’ll be starting my taper period with 26K. Who knows, maybe this will be the start of many marathons I can run across the world 🙂

  2. Mark Avatar
    Mark

    I accidentally stumbled across this blog as I too will be running Kyoto Marathon travelling from overseas because Japan + Nintendo + Running seems like such a unique moment to connect all things I enjoy…even if just for a bib, hah!

    I hope your training block is going well! Remember even when it’s tough try to keep pushing on (within reason of course!). A marathon is not an easy feat and from experience of running a few, getting to the starting line alone is nearly as hard as running the marathon itself! You can do it!

    1. Madpharmacist Avatar

      No way! What a small world. Are you ready? I finally hit 20 miles. Thank you so much for reading. I haven’t followed up because I wasn’t sure how interesting people found it. If you want, you’re welcome to follow me on socials @klimov_author for most, and we can chat training and Mario! Happy training. You’ll kick ass!

      1. Mark Avatar
        Mark

        Awesome to hear your training is going well!
        I’m in the thick of a long run block, 28K trail run last week, 26K tomm and 32K next week before taper starts to kick in finally!

        I’ll shoot you a follow on IG!

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Nintendo Direct, Xbox Summer Showcase, & Summer Game Fest Reactions - Boss Rush Podcast - A Podcast about Video Games

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Summer Game Fest, Xbox Game Showcase, & the Nintendo Direct - Nintendo Pow Block Podcast - Now Your Podcasting with Power!

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XBOX Summer Showcase Reaction and Review Discussion - Xbox Casuals: An Xbox Podcast

The Xbox Summer Showcase has come and gone, and Xbox delivered one of its strongest presentations in years.This week on Xbox Casuals, Corey Dirrig and Josh Finney break down everything from the Xbox Summer Showcase, including the latest looks at Gears of War: E-Day, Fable, Halo: Combat Evolved Remake, Clockwork Revolution, and much more.The duo also dives into Xbox’s growing partnership with SEGA, the reveal of Persona 4 Revival, rumors surrounding Persona 6, the return of Crazy Taxi, and the stunning new translucent Xbox Series X special edition console.All this and more on Xbox Casuals.This and more on Xbox Casuals: An Xbox Podcast.Join our communities:⁠⁠⁠Boss Rush Community Discord⁠⁠⁠ ⁠⁠⁠Tower Casuals Destiny Discord⁠⁠⁠Follow our Hosts: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, Founder of Boss Rush Media, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Tower Casuals: The Destiny Podcast⁠,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Josh Finney⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, cofounder and cohost of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Tower Casuals: The Destiny Podcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. 

Gaming Should Be Fun Again: JRPG Nostalgia, Toxic Gaming Culture & Tattoos - Boss Rush Gamescast - A Gameplay Discussion Podcast

What starts as a chaotic debate about Yakuza-style tattoos, zodiac animals, and Patrick Star wielding katanas turns into one of the most heartfelt gaming conversations the Boss Rush Gamescast crew has ever had. Pat Klein, Stoy Jovic, Stephanie Klimov, and Just Taylor dive into everything from retro gaming nostalgia, arcade memories, JRPG obsessions, and hidden indie gems to modern gaming burnout and the growing toxicity surrounding online gaming culture. They also discuss games like Alabaster Dawn, Trails in the Sky, Dragon Age: The Veilguard, Metroid Prime, Final Fantasy XIII, Pokémon Black & White, The Last of Us Part II, and more while reflecting on why gaming matters to them personally. This and more on Gamescast! Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow Boss Rush Network: Follow Boss Rush Network on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Support Boss Rush Network:Support Boss Rush on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and buy merch on our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Store.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Subscribe to ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush on YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and visit our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠website at BossRush.net⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ for more great content.Thank you for your Support!

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