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The Pokémon Company Sees Record Profits in 2020.

1–2 minutes

The Pokémon Company has reported record profits for the fiscal year ending on February 28, 2021. Total sales for the company reached an astounding 120 billion yen (approximately $1.1 billion USD), with a net profit of 18.6 billion yen ($170 million USD).

Coincidentally, 2021 marks the 25th anniversary for the incredibly popular media franchise.

While no new mainline games were released in 2020, The Pokémon Company certainly found success in many other areas. Pokémon Go, the augmented reality mobile game that took the world by storm when it debuted in 2016, surprisingly recorded its most profitable year ever due to players spending more than $1 billion USD.

Growth chart for Pokémon Go provided by the website Sensor Tower.

Developer Game Freak also launched two expansions for 2019’s Pokémon Sword and Shield, adding longevity to the games that have already sold more than 21 million copies.

The Pokémon Trading Card Game also saw a huge resurgence in 2020, with card sales up more than 500% on websites like eBay. This has largely been attributed to people offloading collections during the COVID-19 global pandemic to earn extra money, and to internet personalities such as Logan Paul buying millions of dollars worth of the collectibles and opening the packs on camera.

The Pokémon Company is showing no signs of slowing down in 2021. The spinoff title New Pokemon Snap saw impressive sales when it released in April, with launch sales more than doubling the Nintendo 64 original’s lifetime sales.

In November, the Switch will see the launch of Brilliant Diamond and Shining Pearl, modern day remakes of dual games that released in 2006 on the Nintendo DS.

Recently, Game Freak also announced that the highly anticipated Pokémon Legends: Arceus game will be arriving on January 28, 2022, coming just in time before the fiscal year comes to an end.

Do you expect that The Pokémon Company’s profits will break records again this year? Where do you want to see the company go from here? We’d love to hear what you have to say!

Source: Serkan Toto

Header Image Source: Nintendo Soup

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GameStop’s $55B Gamble, Xbox Cancels Copilot, & AMD’s “RAMpocalypse” - Boss Rush Podcast - A Podcast about Video Games

Email us your ⁠⁠⁠⁠⁠questions and topic ideas to the podcast here⁠⁠⁠⁠⁠.Support ⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush on Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.GameStop just shocked the internet with a massive $55.5 billion intent for eBay, Xbox is pulling the plug on Gaming Copilot, and AMD warns AI demand could drive gaming component prices even higher.This week on the Boss Rush Podcast, Corey Dirrig and LeRon Dawkins discuss one of the most surprising weeks in industry news.They discuss CEO Ryan Cohen’s baffling “transformational” plan for GameStop with a potential acquisition of eBay, Xbox’s continued leadership shakeup, the future of AI in gaming, and why rising RAM prices could impact every gamer heading into the fall. They also share their reactions to Nintendo’s surprise reveal of a cinematic new take on Star Fox 64 for Switch 2 and discuss whether this long-awaited revival could finally push the franchise forward again.This and more on the Boss Rush Podcast. Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Follow the Boss Rush Network on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Thanks for your continued support of the Boss Rush Podcast and the Boss Rush Network! If you listen on podcast services, leave us a 5 star rating and a nice review or comment. If you're listening to this episode on YouTube, subscribe to the channel, like the video, leave a comment, and hit the bell so you don't miss an episode posting. ⁠⁠⁠⁠⁠⁠⁠⁠⁠Visit our website for more great content⁠⁠⁠⁠⁠⁠⁠⁠⁠ from Boss Rush and our community.

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