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How To Locate All the Dragons in The Legend of Zelda: Tears of the Kingdom

2–3 minutes

Dragons are majestic beings, and Dinraal, Farosh, and Naydra return in Tears of the Kingdom. Their scales, horns, and other parts make valuable weapon add ons and components to upgrading your outfit. If you need to track one down quickly, here are tips below on locating them! Note that while primarily flying in the sky, many ascend and descend into the Depths.

Farosh

  • General Location: South West Hyrule
  • It loops around Lake Hylia and the Gerudo region
Image Source: Nintendo
  • Warp to the Popla Foothills Skyview Tower
Image Source: Nintendo
  • Farosh descends into the Hills of Baumer Chasm, west of Deya Lake
Image Source: Nintendo

Dinraal

  • General Location: North East Hyrule
Image Source: Nintendo
Image Source: Nintendo
  • Warp to either Sinatanika Shrine or the Ulri Mountain Skyview Tower
  • Dinraal should emerge from the Depths in the East Akkala Plains.
Image Source: Nintendo
  • If you miss it there, Dinraal will essentially fly along the corner of the map until it descends into the Depths at Drenan Highlands Chasm
Image Source: Nintendo

Naydra

  • General Location: Mount Lanayru Mountain/ Hateno/Kakariko
Image Source: Nintendo
  • It will descend into the East Hill Chasm near Kakariko Village
  • It’s best to warp to either Makasura Shrine or, to get up nice and high, the Sahasra Slope Skyview Tower
Image Source: Nintendo
Image Source: Nintendo

Light Dragon

Honestly, it is best to gather materials when you pinpoint the Light Dragon during the Recovering the Hero’s Sword main quest as you will be given a precise location. Other than that, this dragon covers much of Hyrule, and odds are you will spot her when diving from the sky islands.

Remeber, these are several ways to find and obtain what you want! If you have other hints or tips, feel free to share it with the community on our Boss Rush Facebook Group or our Boss Rush Discord.


Nintendo Pow Block: The Nintendo Podcast of Boss Rush Media and the Boss Rush Network

Nintendo Pow Block – Nintendo Pow Block is Boss Rush Media’s Nintendo Podcast. Each week, Edward, Corey, and their friends from around the internet come together to talk about the week that was in the world of Nintendo, including news, rumors, games, fun facts, and more, including fan favorite segments like Snacktendo, Playing with Power, Game Fact Advance, and Question Block. Look for the question thread in the community Discord.New episodes of Nintendo Pow Block release on YouTube and and all major podcast applications like Apple Podcasts and Spotify. Patreon supporters gain one day early access

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Play Has a 30 Day Limit on PlayStation, We Are Xbox Memo, and More - Boss Rush Podcast - A Podcast about Video Games

Email us your ⁠⁠⁠⁠questions and topic ideas to the podcast here⁠⁠⁠⁠!Support ⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush on Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ here⁠⁠⁠⁠. Digital ownership and platform trust are back in the spotlight, and both PlayStation and Xbox are making major moves that could change how we think about these platforms.In this episode of The Boss Rush Podcast, Corey Dirrig and LeRon Dawkins discuss reports on a 30-day online check-in requirement for digital games on PlayStation 5 and PlayStation 4, raising serious concerns about DRM, ownership, and what “buying” a game really means in an always-online future. PlayStation did confirm that this was a strategy to fend off an exploit, but assured GameSpot that digital games would not require an internet connection after its initial download. Then they shift to Xbox, where Asha Sharma and Matt Booty's internal “We Are Xbox” memo openly admits missteps and lays out a bold new vision focused on rebuilding trust, accessibility, and player-first engagement under Microsoft. Together, these stories highlight a pivotal moment for the entire gaming industry.This and more on the Boss Rush Podcast. Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ here⁠⁠⁠⁠⁠⁠⁠⁠⁠.Follow the Boss Rush Network on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Thanks for your continued support of the Boss Rush Podcast and the Boss Rush Network! If you listen on podcast services, leave us a 5 star rating and a nice review or comment. If you're listening to this episode on YouTube, subscribe to the channel, like the video, leave a comment, and hit the bell so you don't miss an episode posting. ⁠⁠⁠⁠⁠⁠⁠⁠Visit our website for more great content⁠⁠⁠⁠⁠⁠⁠⁠ from Boss Rush and our community.

EXP: Nintendo Needs Their Own Social App and It Would Be Great - Nintendo Pow Block Podcast - Now Your Podcasting with Power!

Email your ⁠⁠⁠⁠⁠⁠questions or topics to the podcast here⁠⁠⁠⁠⁠⁠.Nintendo already has the pieces for a great social platform, they just need to figure out a way to put them together. On this episode on Expansion Pass, ⁠⁠⁠⁠⁠Edward Varnell⁠⁠⁠⁠⁠ and ⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠ break down Nintendo’s scattered mobile app strategy and how it could be holding the company back. They talk about how apps like Nintendo Switch Online, Nintendo Music, Nintendo Today, and the Nintendo Store all function separately, despite requiring the same login ecosystem and explore the idea that Nintendo could combine these into a single unified social-style app, where players share screenshots, game clips, wishlists, achievements, and updates in one feed. They also discuss how features like Miiverse, friend-based feeds, and even in-game rewards like stickers or profiles could bring back a stronger sense of community.Nintendo already has the tools to build something unique, but hasn’t fully connected them into one cohesive experience. This and more on Expansion Pass.Support the podcast ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠on Patreon here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Check out ⁠⁠⁠⁠⁠⁠⁠⁠our podcast merch here⁠⁠⁠⁠⁠⁠⁠⁠.Join the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network Community Discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ here⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Follow Nintendo Pow Block on ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠X/Twitter⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Bluesky⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Facebook⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, and ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Threads⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠.Thank you for supporting Nintendo Pow Block! If you’re listening on podcast platforms, leave us a five-star rating and a review. If you’re watching on YouTube, subscribe, like, comment, and hit the bell so you never miss an episode. Your support means the world, see you next time on Nintendo Pow Block!

The Death of Xbox Copilot, Leadership Changes, and 007: First Light - Xbox Casuals: An Xbox Podcast

The future of Xbox just got a whole lot more interesting with potential leaks, leadership shakeups, and a surprise shadow drop. This week on Xbox Casuals, ⁠Corey Dirrig⁠ and ⁠Josh Finney⁠ discuss new Xbox CEO Asha Sharma's continued aggression in player-first moves, the latest in leadership changes, Forza Horizon 6 and whether legit city racing could finally return to the series in its Japanese setting, the potential Halo 2 and Halo 3 remakes, and talk about why IO Interactive’s James Bond: First Light already feels like a Game of the Year contender. Plus they look ahead to the June Showcase, discuss if Fable can survive the GTA VI hype cycle, and what they could possibly see in the 30 minute showcase of Gears of War: E-Day. This and more ⁠this week on Xbox Casuals⁠. Join our communities:⁠Boss Rush Community Discord⁠ ⁠Tower Casuals Destiny Discord⁠Follow our Hosts: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Corey Dirrig⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, Founder of Boss Rush Media, ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Tower Casuals: The Destiny Podcast⁠,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ and the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Boss Rush Network⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Josh Finney⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠, cofounder and cohost of ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Tower Casuals: The Destiny Podcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. 

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