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GAME REVIEW: Liminal Exit

4–5 minutes

Title: Liminal Exit

Developer: LittleRedDread

Publisher: LittleRedDread

Available On: August 7th 2025

Platforms: PC

Reviewed On: PC

Introduction

Liminal Exit is a walking simulator experience in the first-person aspect.

An indoor pool area featuring two pools, blue tiles, and a bright, spacious environment with circular skylights.

Synopsis

Traverse the floors of a seemingly 3-floor building complex while your only way forward is knowing if an anomaly has occurred or not.

Analysis

By entering an elevator, you seemingly have been caught in some type of loop that you must pay close attention to, in order to advance. With the help of text on a screen you will learn about the various anomalies and advance further each time as you look for change. Will you reach bliss?

A rack displaying colorful pool floaties in blue, white, red, and gray, with a 'No Diving' sign on the wall.

The gameplay

Liminal Shift offers you a unique spin on the Liminal space backrooms style game play. You start the game by walking away from your truck to the inside of a building, once inside you hop on an elevator taking you to your first room. This will inherently start your journey through the backrooms of this building.

The rules are simple, walk through the room and take in everything and notice even the smallest details. You will return to the elevator and walk again through the space to see if anything is different or out of place. Once you arrive back at the elevator you will make one of two choices, push the button that is on the same floor you’re on to indicate an anomaly or push the P for parking lot button to indicate no change. The television monitor will let you know hints based on choice and will help you further next time if you get it wrong. Get it right and advance to another stage within the same floor or if you happen to get it wrong, start back at the top. Each level seems to have a few times at which you must get your observation correctly before reaching the next floor.

A surreal pool area illuminated in red light, featuring a swimming pool surrounded by vintage televisions on stands and a clock on the wall.

Third Floor: You start off in the pool area that has two different pools and a water hallway that goes into the darkness and leads nowhere. This floor was fun and had easier anomalies to detect, with just a few that were a bit more difficult to spot. One of my favorites as well as somewhat unsettling was the giant pink flamingo water floatie that follows you as you walk. Take your time and you will be able to get through this area quickly.

An eerie, dimly-lit room with yellow lockers on the left and blue lockers on the right. Several old televisions are placed on the floor, connected by black cables, creating a surreal atmosphere. A clock and a poster are visible on the wall, while the ceiling features a grid design.

Second Floor: This floor was interesting, on which it combines slides with a locker room. This floor can be a bit trickier, and the towel phantoms are sure to delight you. This had a bit more going on than the previous floor and some attention to detail is a must on most playthroughs since all playthroughs are random in the anomalies you encounter. I will provide one tip; this floor can certainly be draining on one’s mind.

A dimly lit hallway with red lighting, featuring walls adorned with multiple framed eyes staring outward, leading to a set of stairs and a closed door at the end.

First Floor: When this floor is reached you find yourself in a series of short hallways before reaching the elevator. The hallway mixes red, yellow, gray, black, and white to try and confuse you on certain elements. This floor was of course the most difficult and I spent a lot of time trying to reach it and taking my time looking at everything before deciding. Taking your time on this one is my best advice. Eventually you will get to one of the few endings the game has to offer.

Final Score

Rating: 4.5 out of 5.

Liminal Shift was a fun surprise for me. I love walking simulator games, and I love weird, quirky, journeys to the finish line. This provided me with a beautiful atmosphere both visually and audibly and paired it up well for my enjoyment. It made it a lot like a puzzle and memory type experience which I thoroughly enjoyed. Keeping a loose story strung through the levels made it much more cohesive and smoother regardless of being abstract in content. 

A large pink flamingo pool floatie in a swimming pool area with tiled walls and blue lockers in the background.

The only issue I experienced is when I switched from the Keyboard and mouse to a wired X Box controller. The controls were much less fluid than those of the keyboard mouse combo. Frame rate drops happened more frequently and seemed to disappear when I disconnected the controller. I tried adjusting from settings but had little to no change in that department. All in all, the game gave me great impressions.

The game provided some puzzle like fun that sharpened my attention to detail and my hearing skills, I thought the game was visually impressive and a lot of fun. The atmosphere played a great part in providing a solid experience and I recommend this game to fans of this style of genre.

A ghostly figure in a white sheet stands in a room with colorful slides and lockers, creating an eerie atmosphere.

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Shane Kelley is a Senior writer for Boss Rush Network, as well as a writer for Another Zelda Podcast. His favorite game is The Legend of Zelda: Ocarina of Time. You can find him on X or Bluesky to talk video games, Marvel, cribbage, and axe throwing.

Images: taken by author

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Mastering the perfect dap can set the entire tone for a gaming convention! In this episode of the Boss Rush Gamescast, Pat Klein, Stoy Jovic, Stephanie Klimov, and Sofi Beyen kick off the show by breaking down iconic handshakes, PAX West run-ins, and the art of the perfect dap. Then, the crew dives deep into their massive fall 2026 gaming backlogs, including hands-on impressions of Capcom’s Onimusha: Way of the Sword, indie gems like Horopolant and Berry Berry Berry, and early thoughts on Blood of the Dawnwalker. This and more on the Boss Rush Gamescast, part of the Boss Rush Network.This and more ⁠⁠on the Boss Rush Gamescast⁠⁠. Join the ⁠⁠Boss Rush Network Community Discord here⁠⁠.Thank you for ⁠⁠watching the Boss Rush Gamescast⁠⁠ as part of Boss Rush Podcast Plus ⁠⁠on The Boss Rush Network⁠⁠. If you enjoyed this discussion, please consider subscribing to the YouTube channel and leave a thumbs up on the video. Consider leaving the show a rating and a nice review on your favorite podcast service if you prefer to listen to us there. Your listenership and support means more than you know. New episodes post every other week. ⁠⁠Patreon supporters⁠⁠ and ⁠⁠YouTube subscribers⁠⁠ get each episode one week early access. Thanks for watching and listening and we will see you next time.

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