Category: PLAYSTATION
Check out everything Boss Rush Network covers for PlayStation all in one place. From new game reviews and PlayStation news to upcoming releases, exclusives, and PlayStation Plus updates, this is your go-to spot for everything on Sony’s platform. Whether you’re hunting for your next big game or just keeping up with what’s happening in the PlayStation world, it’s all here and easy to browse.
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Boss Rush Banter: Final Fantasy Needs to Embrace Both Tradition and Modernism
Final Fantasy seems to fully embrace a modern approach moving forward when it should be releasing more traditional titles among those modern blockbusters.
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BOSS RUSH GAMESCAST EPISODE 5: The Year of the Ninja: Shinobi vs. Ninja Gaiden
On this episode of the Boss Rush Gamescast, Patrick Klein is joined by Stoy Jovic to discuss why 2025 feels like the Year of the Ninja, with three Ninja Gaiden titles and a brand-new Shinobi game releasing.
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Boss Rush Banter: The Case For Waiting To Buy a New Console
There’s always a rush to buy a new video game console at launch but it’s OK to wait to buy until you can properly get your money’s worth.
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Boss Rush Banter: The Last of Us Is A Fascinating Study of Human Nature
The Last of Us has one of the best stories in gaming. A big reason for that is its exploration of human nature.
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BOSS RUSH GAMESCAST EPISODE 4: The Tales of Series Celebrates its 35th Anniversary
On this episode of Boss Rush Gamescast, Patrick Klein, Stoy Jovic, Taylor, and guest Josh celebrate the Tales of series’ 35th anniversary, discussing its 47 games, standout JRPG elements, favorite entries, the Tales of Remastered Project, and what makes the series unique—from mascots to memorable stories and gameplay innovations.
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Editorial: It’s 2025. Why Won’t Games Let Me Save My Loadouts?
Almost every game has at least one cumbersome menu overflowing with equippables to sort through. How hard would it be to let me save a few sets?
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BOSS RUSH GAMESCAST EPISODE 3: Let’s Talk About The Game Awards Nominees
The crew debates Thanksgiving side dishes, shares gaming stories from retro to indie, critiques Lost Soul Aside, celebrates Like a Dragon: Pirate Yakuza, and digs into Game Awards nominees—spotlighting Clear Obscure, Silent Hill F, Silksong, and standout performances, music, and design—all with plenty of humor, tangents, and strong opinions.
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Boss Rush Banter: Are Single Party Member RPGs Still Worth Creating or Are They Relics of the Past?
The solitary adventure of Dragon Quest I is immersive and exciting, but does relying on a one person party limit your options too much during battle?
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Boss Rush Banter: PlayStation Portal’s Cloud Streaming Is A Game Changer
The PlayStation Portal recently got an upgrade to allow for cloud streaming. While the circumstances around it are not ideal, the service itself is nice.
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GAME REVIEW: Dispatch is a Telltale Game Done Right
Adhoc Studio’s Superhero Workplace Comedy Dispatch is out. Is it worth the buy?
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Barcus Wroot Should Have Been a Companion in Baldur’s Gate 3
Baldurs Gate 3 only has young, attractive, and average height or tall companions. Where’s the love for all the gnomes, halflings, and dwarves?
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BOSS RUSH GAMESCAST EPISODE 2: Silent Hill f and the Shift to Japanese-Style Horror
Episode 2 of the Boss Rush Gamescast features Patrick Klein, Stephanie Klimov, Block, and Stoy Jovic discussing their weekly games and Silent Hill f. Set in 1960s Japan, the game follows Hinako Shimizu as her town becomes a fog-filled nightmare of puzzles, monsters, and psychological horror.
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Inazuma Eleven: Victory Road is Strikingly Unique and Deserves Your Attention
Following several delays, title changes, and a drastic increase in scope, Level-5’s Inazuma Eleven: Victory Road has finally made it’s way off of the bench.
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Boss Rush Banter: Tales of Berseria Remastered Feels Like a Squandered Opportunity
Tales of Berseria is next in line for Bandai Namco’s Tales of Remastered Project. Is it the right call for such a recent game?
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BOSS RUSH GAMESCAST EPISODE 1: Let’s Talk About Hollow Knight: Silksong and Silent Hill 2
Patrick Klein, Taylor, and guest Carlos kick things off with a relaxed “video game book club” vibe — diving into what they’ve been playing and watching. The main spotlight goes to Hollow Knight: Silksong.
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SPOTLIGHT SERIES INTERVIEW: Joseph Lieberman, Director of Marketing at Antlion Audio
On this Boss Rush Network Spotlight Series Interview, Edward Varnell sits down with Joseph Leiberman, Director of Marketing at Antlion Audio, about how he got into gaming, his time in the games industry, and more from PAX West.
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These 5 Recent Games Prove That Game Soundtracks Can Still Be Great
Video game soundtracks just aren’t what they used to be. This list showcases some games that keep the spirit of old, characterful soundtracks alive.
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Boss Bush Banter: Valkyria Chronicles Is The Refresh Tactical RPGs Need
Valkyria Chronicles combines turn-based strategy with third-person shooter to make one of the most refreshing tactical games ever.
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Boss Rush Banter: Final Fantasy XII’s Gambit System Deserves to be Imitated
Final Fantasy XII’s gambit system is unique, rewarding, and absolutely deserves to be highlighted and improved upon in other RPGs.
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Wizard 101 Releases on Xbox and PlayStation
Wizard 101 releases on Xbox and PlayStation. A Switch release is planned for the future.
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How to Use the New Civics in Stellaris: Shadows of the Shroud
The Shadows of the Shroud expansion introduces a slew of new play styles, but which ones are useful, and which ones are only there for flavor?
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XBOX CASUALS EPISODE 52: Tokyo Game Show Reactions and The Xbox Ecosystem Gets More Expensive
This week on Xbox Casuals, Corey Dirrig and Josh Finney react to Microsoft’s latest Xbox price hikes—including the shocking $1,000 ROG Ally X—and what it means for the future of Xbox hardware.
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Boss Rush Banter: Touhou Artificial Dream in Arcadia is a Nostalgia-Filled Love Letter
Touhou Artificial Dream in Arcadia beautifully merges the fundamentals of classic and modern Megami Tensei, resulting in a fantastic love letter to the dungeon role-playing genre.
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Boss Rush Banter: It Took Nearly 400 Tries to Defeat an Elden Ring Boss — Why Am I Still Playing?
The beauty — and the agony — of FromSoftware games like Elden Ring is how much punishment you’re willing to endure before you finally taste victory.
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