Title: Unto Deepest Depths
Developer: McCollum Games
Publisher: Flynn’s Arcade
Available On: December 11th, 2025
Platforms: PC, Nintendo Switch 1 & 2|
Reviewed On: Nintendo Switch 2
Introduction
Unto Deepest Depths is a turn-based rogue-lite strategy RPG game where you pick your starting team, choose your path, and gain experience points.

Synopsis
Start your adventure by choosing from a combination of two-party members such as a mage and a warrior. The rule for each turn is that you must move, and you must attack so strategy plays a key role in this game and its progression.
Analysis
Once your desired starter party is chosen, the map will pop up, and you will get to start the campaign. Enemies are on the field, and you must strategically move your characters to attack offensively and play defensively at the same time. Each player on your team has a certain move and attack pattern that allows for more possibilities but be careful because you can also eliminate your own team based on your decisions.

The gameplay
Unto Deepest Depths gives you basic name and avatar generator to construct a team for the player to start his or her journey. The menu offers practice steps to familiarize the player of each character type, and the move and attack squares it can perform. It is quite helpful to understand the movements and how certain characters will work next to each other on the battlefield.
Besides practice you can venture forth by customizing your name, an avatar picture, and your team combination. Hit start and prepare for battle. Before the match you will see an overworld map of the fight indicated by a sword as you progress on the campaign trail, you will get to choose which path you will travel. A question mark on the path indicates an event, which is random so it could be more experience points or possibly a negative outcome as well.

Once you select the sword you will be transported to a simplistic map with your team on one side and the enemies on the other. The maps have some obstacles and seem to be random. First you will move the character. For the knight character you can move them a few squares in multiple directions but be careful because if you get too close to any enemy on the next turn, they will reach you and attack. Some may kill your character in one hit other times you will have more life than one bar. You must study and learn your opponent’s moves if you are to be successful.
Another character I really enjoyed using was the mage. The mage can attack an enemy in both short and long ranges but fails to hit in the midrange areas. This is great for keeping your distance and possibly taking out more than one of the enemies. What you need to look out for though is other members in your party. Often, I focused on the enemies and failed to look at my party members and when I cast the mages spell, I ended up taking some or all my party members lives. This is another strategy you must account for. Other members that I have come across are peasants, archers, and lancers.

When you defeat all enemies, you are given experience points. You can use them to hire more party members to help in the fight. You have the ability to promote a character to a different class type. You can also upgrade your characters into a skill tree for each member of the party. Some examples for upgrades are more health and healing with plenty more to choose from. Eventually you will play a boss which can be difficult if you are not diligent on your move and attack choices. Plan accordingly or get slaughtered over and over.
Final Score

Unto Deepest Depths is very simplistic in looks and feel at its core but uses any advantage it offers to make a choice you have a strategic one. Balancing your team is key, and spending your experience points can make or break your play through. The game overall provides depth for the player and allows the player to strategize each move so you can carefully craft a plan to victory or to failure. I like the light customization to add that extra personal touch to a play through without taking a lengthy time to get the game started. Sometimes it’s nice to just play a game immediately when you have little time to game.
I had little problems with Unto Deepest Depths, which is great to see. I did find that the soundtrack; while fitting to the game was very repetitive in nature and I would tend to lower the volume while playing through it. Sometimes a more basic HUD and gameplay go a long way for the player for a faster and more streamlined play session.

My time with Unto Deepest Depths was a positive experience, trial and error to this game is what shines when you are trying to get to the next battle. The game also helped me focus on my surroundings and pay attention to the finer details to be successful. I hope you will give this game a fighting chance and set forth on your own adventure.
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Shane Kelley is a Senior writer for Boss Rush Network, as well as a writer for Another Zelda Podcast. His favorite game is The Legend of Zelda: Ocarina of Time. You can find him on X or Bluesky to talk video games, Marvel, cribbage, and axe throwing.
Images: taken by author


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