Tag: Indie
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Boss Rush Banter: Entitled Gamers Are the Problem — Landfall Games Was Right to Speak Up
Landfall Games pushed back on some folks online who complained that they have a “lazy dev cycle”, demanding more regular updates for their game, Peak. This led to additional discourse on consumer expectations versus video game industry standards, and personally, I’m team Landfall here.
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PAX East 2026: Step Back into a Ruthless World in Ecumene Aztec; a Demo Overview
PAX East 2026: Stephanie details her experience with brutal action-adventure game, Ecumene Aztec, at PAX East.
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PAX East 2026: Interview with AAAA Games Director About New Updates for Royalty: Free-For-All
PAX East 2026: Ed follows up with our friends at AAAA Games on their up-and-coming brawler, Royalty: Free-for-All.
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PAX East 2026: Grave Seasons is Here to Murder the Competition for Best Farming Sim
PAX East 2026: A sinister spin to farming sims, Grave Seasons, is about to make some waves in the genre. Pat and Stephanie play the demo and interview the devs.
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Boss Rush Diaries: PAX East 2026, Day Four
PAX East 2026: The Boss Rush Network team signs off on the final day of the conference. See how we made the best of it! Until next time!
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PAX East 2026: Paranormal Activity: Threshold — Demo Impressions and Interview with Creator Brian Clarke
Stephanie (with the help of her much braver colleague, Pat) play the demo to Paranormal Activity: Threshold and interview its creator, Brian Clarke.
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Boss Rush Diaries: PAX East 2026, Day Three
PAX East 2026: Day three has come to a close. What as the Boss Rush Network team been up to on the busiest day of the convention?
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PAX East 2026: Rain98 is Mysterious, Gorgeous, and Unlike Anything I’ve Ever Played
PAX East 2026: Brendan plays a demo for Rain98 and speaks with creator, C#4R4CT3R.
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PAX East 2026: Sampling Anshar Publishing’s Diverse Pair of Indie Games
PAX East 2026: Stephanie covers Mold Washer and Whispers of the Eyeless, presented by Anshar Publishing.
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PAX East 2026: Further Along in Development, Cat Secretary Returns to the Show Floor
PAX East 2026: Cat Secretary returns to the Expo Hall. See how the development process is going with the most adorable working furball alive!
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Boss Rush Diaries: PAX East 2026, Day Two
Boss Rush Diaries: PAX East 2026, Day 2. What has the crew been up to today? New demos and fun connections, galore.
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PAX East 2026 Spotlight Interview: High Times, a Dating/Cooking Sim Hybrid Featuring… Mood Altering Donuts?
PAX East 2026: Brendan speaks with Carlos from Yangyang Mobile about High Times; their creative dating/cooking sim hybrid that is currently slated for a May release.
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Boss Rush Diaries: PAX East 2026, Day One
Boss Rush Diaries is back for PAX East 2026. This year, it’s all about the connections and shared experiences of our passion for video games. Check out what we did on day one.
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PAX East 2026: Play Alone or With Friends in Cosminers
PAX East 2026: A sneak peek at a co-op sci-fi experience where you mine for resources and fight off monstrous aliens, Cosminers!
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Interview with Spooky Doorway’s Paul Conway
Fan of pixel art style games? Get a behind-the-scenes look at Lead Artist of Spooky Doorway, Paul Conway, as he and the team launch the demo for The Darkside Detective: Backside of the Moon.
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DEMO REVIEW: The Darkside Detective: Backside of the Moon
Pixel, point-and-click, and puns, oh my! A demo is now available for The Darkside Detective: Backside of the Moon, and here are our impressions!
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GAME REVIEW: Nova Antarctica
Nova Antarctica is a haunting survival experience that thrives on atmosphere and emotional weight. Set in a frozen world on the brink of collapse, the game pairs striking visuals and cinematic cutscenes with punishing gameplay that demands patience and awareness.
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GAME REVIEW: Consume Me
Consume Me is a delightful bite-sized indie title filled with fun gameplay and dark, but honest, theme.
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GAME REVIEW: Unto Deepest Depths
Check out Shane Kelley’s review on Unto Deepest Depths and check out his thoughts on this turn-based strategy RPG.
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So, Then I Just Backed it: A Series on My Kickstarter Adventures (Part 18) Unstill Interview with Jacob Tylek
So, Then I Just Backed it: A Series on My Kickstarter Adventures (Part 18) Unstill Interview with Jacob Tylek
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So, Then I Just Backed it: A Series on My Kickstarter Adventures (Part 17) Fragment Interview with David Fuery
Kickstarter Indie game that was fully funded and will be coming out early next year.
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A Wisconsin Hello: How the Midwest is Building a Game Developers Hub
How my trip to MDEV in Madison Wisconsin gave me definitive proof that the Midwest will become a game developers hub.
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GAME REVIEW: Silver Bullet
Can Van Helsing save all the stolen puppies from Reggie the vampire and return them to their rightful owners?
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Monochrome Heights Devlog #18 – Final Thoughts
In the final Monochrome Heights devlog, Patrick reflects on the release of the game, his mixed feelings post-launch, and looks ahead to his future as an indie developer.
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