Tag: Indie
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Five Roguelike Classics Worth Losing Sleep Over
Wanting to dip your toes into the hair-pulling world of roguelikes? Here’s our top picks for genre defining classics.
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GAME REVIEW: Live Out Your Fantasy as a Donut-Slinging Therapist with High Times
What if Coffee Talk collided with Scott Pilgrim? What if you could help people’s moods shift with the power of donuts? Find out in Stephanie’s review of High Times.
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GAME REVIEW: Coffee Talk Tokyo
Cozy visual novel returns in Coffee Talk Tokyo. Brew hot or cold beverages and get lost in the stories of your patrons.
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So, Then I Just Backed it: A Series on My Kickstarter Adventures (Part 20) Interview with Matt Olick
Meet Matt Olick a Kickstarter guru who loves to get results in the campaigns he works on.
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PAX East 2026: Interview With Team Crescendo’s Creative Director About Memoria Wake
At PAX East 2026, Boss Rush interviewed the creative director Cole about Team Crescendo debut game, Memoria Wake that is in current development.
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Top 20 Indie Games from Summer Game Fest 2026
Indie games have become the lifeblood of the gaming industry thanks to creative and innovative minds around the world. Here are 20 indie titles curated into categories to wish list now!
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Interview with Seon-ho Kim on a Boss Rush Game for the Ages, Light Odyssey
Light Odyssey is a challenging soul-like where you play as a creature named Bandi who must take down boss after boss to restore light in the realm. Stephanie speaks with Seon-ho Kim on the development process and inspirations behind it.
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Boss Rush Banter: It’s Ok To Make Mina The Hollower Easier For Yourself
Mina the Hollower can be a hard game. That said, it’s OK to make it easier to fit your play style.
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Going Behind the Scenes with Sung-gil Yim on Remake of Sunsoft’s Hashire Hebereke
Hashire HEBEREKE: EX is a remake of Sunsoft’s Hashire Hebereke, an arcade-style like racer known for their adorable and memorable characters. Today, Stephanie interviews CEO of CRT GAMES on the development of this remake.
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Interview with Hyo-Hyeon Kim on Galvatein: Adventurer’s Guild
Galvatein: Adventurer’s Guild is a medieval fantasy sim that relies on a visual novel art style and where your decisions matter! As a guild receptionist, you are charged with discussing quests with a slew of adventurers. Let’s dive into the world behind Galvatein: Adventurer’s Guild with interview with Hyo-Hyeon Kim!
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GAME REVIEW: The Day I Became a Bird
Follow a boy named Frank as he goes to and from school while unraveling an innocent and sweet story through storytelling, music, and puzzles.
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So, Then I Just Backed it: A Series on My Kickstarter Adventures (Part 19) Car Game Interview with Carrigan Werner
Car game is an indie game from Bubbynug and Thawed Codebase.
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Quality Over Profit: What Paranormal Activity: Threshold’s Cancellation Reveals About the Industry
Paramount did not grant an extension to allow developer Brian Clarke to polish Paranormal Activity: Threshold. Let’s dive deep into what happened, what we need to do as a community, and what challenges lie ahead.
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Boss Rush Banter: Entitled Gamers Are the Problem — Landfall Games Was Right to Speak Up
Landfall Games pushed back on some folks online who complained that they have a “lazy dev cycle”, demanding more regular updates for their game, Peak. This led to additional discourse on consumer expectations versus video game industry standards, and personally, I’m team Landfall here.
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PAX East 2026: Step Back into a Ruthless World in Ecumene Aztec; a Demo Overview
PAX East 2026: Stephanie details her experience with brutal action-adventure game, Ecumene Aztec, at PAX East.
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PAX East 2026: Interview with AAAA Games Director About New Updates for Royalty: Free-For-All
PAX East 2026: Ed follows up with our friends at AAAA Games on their up-and-coming brawler, Royalty: Free-for-All.
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PAX East 2026: Grave Seasons is Here to Murder the Competition for Best Farming Sim
PAX East 2026: A sinister spin to farming sims, Grave Seasons, is about to make some waves in the genre. Pat and Stephanie play the demo and interview the devs.
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Boss Rush Diaries: PAX East 2026, Day Four
PAX East 2026: The Boss Rush Network team signs off on the final day of the conference. See how we made the best of it! Until next time!
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PAX East 2026: Paranormal Activity: Threshold — Demo Impressions and Interview with Creator Brian Clarke
Stephanie (with the help of her much braver colleague, Pat) play the demo to Paranormal Activity: Threshold and interview its creator, Brian Clarke.
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Boss Rush Diaries: PAX East 2026, Day Three
PAX East 2026: Day three has come to a close. What as the Boss Rush Network team been up to on the busiest day of the convention?
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PAX East 2026: Rain98 is Mysterious, Gorgeous, and Unlike Anything I’ve Ever Played
PAX East 2026: Brendan plays a demo for Rain98 and speaks with creator, C#4R4CT3R.
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PAX East 2026: Sampling Anshar Publishing’s Diverse Pair of Indie Games
PAX East 2026: Stephanie covers Mold Washer and Whispers of the Eyeless, presented by Anshar Publishing.
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Switch 2 Rumors, an OLED Model, Kingdom Hearts, & Expedition 33 – Nintendo Pow Block Podcast – Now Your Podcasting with Power!
Obsidian Returns to the Fallout Wasteland, But at What Cost? – Xbox Casuals: An Xbox Podcast
Gym Anxiety, Coffee Talk Tokyo, & Our Fantasy Draft Return! – Boss Rush Gamescast – A Gameplay Discussion Podcast
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