As layoff continue to plague large gaming studios, many worry about the future of the gaming industry. Mega-corporations like Microsoft buy up promising studios only to shutter them without warning. Too much control of the industry we all love lies in the hands of a powerful few stakeholders who prioritize maximum profits above all else. This has meant there has been very little appetite for experimental games or risk-taking developers; and if a game doesn’t immediately sell millions of copies, the studio is often closed down and sold off for parts.
Indie studios like Yacht Club Games provide stability and creativity that the industry desperately needs. Pitching a game like Mina the Hollower to a major publisher would very likely be a tough sell: a Zeldalike with major influences from Elden Ring, set within classic Game Boy Color graphics? That’s going to have a niche audience, and the graphics alone would likely discourage many “modern” gamers from even giving it a try. Yet the game is an absolute masterpiece, a gift to those of us who have been gaming since the 1980s and who love the variety and individuality of games from that era.
Mina the Hollower is creative, refreshing, and nostalgic all at once. Sure, it helps that I already love the Zelda and FromSoftware games, but Mina is so much more than an amalgamation of those franchises. It somehow captures the simple joy of exploration found in those two games, while giving players highly inventive enemies and combat situations, in large part because the gameplay is “limited” by the top-down Game Boy presentation. It was a huge risk to take for Yacht Club Games, and a larger studio may never have given it the green light. Yet Mina the Hollower has been met with resoundingly positive reviews and will likely be in contention for Game of the Year at The Game Awards.
Artists, programmers, and game designers need the freedom that small- and medium-sized indie studios provide. At their best, indie games not only provide fun, nostalgic, or unusual experiences for gamers; they uniquely shape the rest of the gaming industry, holding the AAA studios accountable and saving gamers from the bland convergence of mass appeal and best-selling formulas.
Tell us what you think! Have you played Mina the Hollower? What other indie games do you love? Share your reactions in the comments below or join the conversation on Boss Rush Network’s Discord, Facebook, and Twitter.
Featured Image: Yacht Club Games


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