Square Enix was kind enough to invite me to check out their demo of Final Fantasy Resonance here at PAX West and the impression I walked away with was that this is exactly what Square Enix needed for their critically acclaimed JRPG series. The first Final Fantasy game in Square Enix’s trademark HD-2D style is finally here and its existence is a sign that the studio might be taking steps in the right direction.
Brave Exvius was a Final Fantasy mobile game that got shut down back in October 2024 and buried in the graveyard of mobile game spin-offs that are no longer accessible. Square Enix might be repenting for their sins here with Resonance by adapting its story from the events of Brave Exvius for an audience that may not have had the chance to experience the beloved mobile game. Little did I know that this project was more than just a console port of the mobile game but a love letter to the franchise and the games that paved the success for Square Enix.
Demo Review

Square Enix has finally returned to the turn-based formula for a Final Fantasy title over a decade later and it might just be the best one. With the addition of a second “stagger” bar on every enemy, the coordination and teamwork needed between party members laid the groundwork for a gameplay loop that’s nothing short of satisfying.
The biggest argument against turn-based titles is the slow pacing of combat, and Resonance answers that by not wasting a second on an enemy’s attack and quickly gives control back to the player. If you’re the type to take things slow, then you’ll be glad to know that the speed of these battles is actually adjustable as well.

The cast of characters that I got to fight with in my party was Rain, Lasswell, Fina, and Lid. Each of whom had designs that never once conveyed the idea that one character was more important than the other. That lends well with the idea that this isn’t one main character being backed up by a cast of characters, but a team leaning on each other when battles get tough.
The final and unique addition to Final Fantasy Resonance that I’d like to point out is the Visions mechanic. By summoning echoes of both past Final Fantasy legends and brand new heroes added to Resonance, each party member can be equipped with a vision that allows for better chances of staggering an enemy. Filling up a limit gauge in a fight rewards you with an explosive animation of these legends fighting alongside you. The game requires strategy, but it sure does give you the tools you need to kick butt.
Verdict

Without a shadow of a doubt, I can say this is probably the best that an HD-2D title from Square Enix has ever looked. Dynamic cameras and an abundance of 3D animations blending with 2D sprites all come together to present a visual art piece. The gameplay and tight windows for strategy though make battles go by quickly, they are sure to leave you at the edge of your seat. Final Fantasy Resonance is more than just a new addition to the series, but a reminder that Square Enix still has the talent that got them here in the first place. Do yourself a favor and check out the demo right now, available on all major platforms.
Featured Image: Square Enix


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